1 |
|
72.20%
|
Groundskeeper: Clear all corruption vines and nests on a single island. |
9 |
2 |
|
42.60%
|
Witch Hunter Hunter: Defeat a Terminer in combat. |
3 |
3 |
|
38.30%
|
Green Thumb: Heal a wounded Drake. |
21 |
4 |
|
36.00%
|
City Planner: Build 100 Improvements. |
17 |
5 |
|
34.90%
|
Midsummer: Travel to Chapter 2: The Summer. |
4 |
6 |
|
34.10%
|
Logistician: Send over 1,000 materials to camp. |
29 |
7 |
|
30.40%
|
Supply Chain: Connect one of each type of supply truck to camp. |
28 |
8 |
|
28.30%
|
Capitalist: Trade 500 Shiny Objects with Magpie. |
16 |
9 |
|
27.40%
|
Titan of Industry: Exceed 40 production a day in Entertainment, Food, and Water. |
20 |
10 |
|
27.00%
|
Paramedic: Revive a fellow player. |
51 |
11 |
|
25.90%
|
Pathfinder: Discover every island in a biome. |
11 |
12 |
|
25.70%
|
Weed Whacker: Clear all corruption vines and nests in an entire biome. |
10 |
13 |
|
22.70%
|
Untouchable: Defeat a raid at camp level 7 or higher without any Improvements taking damage. |
33 |
14 |
|
21.20%
|
All Hallows' Eve: Travel to Chapter 3: The Fall. |
5 |
15 |
|
21.20%
|
Advanced Civilization: Attain Camp Level 10. |
18 |
16 |
|
20.20%
|
Ground Pounder: Hit 5 enemies with a single ground pound attack. |
40 |
17 |
|
19.90%
|
Mousetrap: Kill an enemy with a defensive Improvement. |
35 |
18 |
|
18.80%
|
Weepy Eekins: Send Weepy Eekins to cry in the dirt. |
12 |
19 |
|
17.60%
|
Artful Dodger: Defeat all enemies in an ambush while taking no damage. |
32 |
20 |
|
16.90%
|
Rebound: Kill a Fang with its own projectile. |
36 |
21 |
|
16.40%
|
Lore Hobbiest: Find 10 notes. |
13 |
22 |
|
16.10%
|
Retirement Age: Advance a Drake to retirement. |
23 |
23 |
|
15.20%
|
Winter Solstice: Travel to Chapter 4: The Winter. |
6 |
24 |
|
14.00%
|
Skyway Architect: Build 100 Waypoints. |
25 |
25 |
|
13.90%
|
Campfire: During Winter, have 0 Improvements in a non-functional state due to cold. |
19 |
26 |
|
12.60%
|
Grindster: Railgrind for 50 km. |
26 |
27 |
|
12.50%
|
In Contempt: Defeat the Lord of the Terminer, magistrate of the Court. |
7 |
28 |
|
12.50%
|
Homeward: Return home after completing your quest. |
8 |
29 |
|
12.40%
|
Electrician: Hit 5 enemies with a single electric melee attack. |
42 |
30 |
|
11.50%
|
Automagical Defense: Defeat a raid using only defensive Improvements. |
34 |
31 |
|
8.80%
|
Pyro: Light 100 enemies on fire. |
41 |
32 |
|
6.20%
|
Ride the Lightning: Hit an enemy with an electrified Electric Guitar. |
49 |
33 |
|
6.10%
|
Fisticuffs: Kill an enemy using only your fists. |
37 |
34 |
|
5.80%
|
Collect 'em All: Rescue one Drake of every type. |
24 |
35 |
|
5.60%
|
I'm Flying!: Fall continuously for 3 seconds. |
50 |
36 |
|
5.20%
|
Lore Librarian: Find 20 notes. |
14 |
37 |
|
5.00%
|
Ignored the Call: Ignore the call for help, and return to your normal life. |
2 |
38 |
|
3.70%
|
Trickster: Fool 50 enemies with Decoys. |
47 |
39 |
|
3.30%
|
Not The Bees!: Scare 100 enemies with Bees. |
43 |
40 |
|
3.20%
|
Man in Motion: Clear 10 corruption vines with a single use of St. Elmo's Fire. |
45 |
41 |
|
3.10%
|
Team Player: Protect 3 other players with a single Aether Ward. |
48 |
42 |
|
2.80%
|
Curio Shop: Craft one of each type of Curio. |
44 |
43 |
|
2.40%
|
Batter Up: Using only the Aluminum Slugger, defeat an ambush on a baseball diamond. |
31 |
44 |
|
1.70%
|
Ghostride the Light: Railgrind continuously for 10 km as a ghost. |
27 |
45 |
|
1.70%
|
Trapper: Use Raid Bait to draw out 100 enemies. |
46 |
46 |
|
1.60%
|
Minesweeper: Hit 5 enemies with a Proximity Mine. |
39 |
47 |
|
1.40%
|
Unbreakable: Complete a full playthrough of the campaign without dying. |
1 |
48 |
|
1.30%
|
Sharpshooter: Kill an enemy over 100 meters away using an arrow. |
38 |
49 |
|
1.10%
|
Lore Doctor: Find all notes. |
15 |
50 |
|
1.10%
|
Savior: Find and rescue 100 Drakes. |
22 |