| 1 |
|
58.40%
|
Producer: Have a sequence playing on every instrument in a room |
Producer |
| 2 |
|
47.80%
|
Sequence Enforcer: Record a sequence on an instrument, mute it for a loop and play that instrument with your sticks for a loop then unmute it. |
Sequence Enforcer |
| 3 |
|
43.70%
|
That flow: Mute the kick/snare stems in a backing track and then bring them back in |
That flow |
| 4 |
|
35.20%
|
Iron Jammer: Jam in a single room for 15 mins or more |
Iron Jammer |
| 5 |
|
34.40%
|
Little Mahalo: Use the arrangement equipment |
Little Mahalo |
| 6 |
|
17.00%
|
Beat Juggle: Throw a grenade and use the beat repeat to studder the grenade. |
Beat Juggle |
| 7 |
|
15.80%
|
Master musician: Play every instrument type in the game |
Master musician |
| 8 |
|
15.50%
|
Electronaut Pro: Play 20 different songs |
Electronaut Pro |
| 9 |
|
15.00%
|
Harp Lord: Play nothing but the harp for 2 whole loops. |
Harp Lord |
| 10 |
|
14.00%
|
Body Jam: Play 2 orb kits simultaneously for 2 full loops |
Body Jam |
| 11 |
|
13.00%
|
Team Jam: Played multiplayer |
Team Jam |
| 12 |
|
12.00%
|
Rocketeer: Play a song in each visualizer at least once |
Rocketeer |
| 13 |
|
12.00%
|
Master of time: Mute 2 sequences at the end of a loop |
Master of time |
| 14 |
|
11.90%
|
Lyrical Genius: Use the vocal equipment whilst recording a sequence on an instrument. |
Lyrical Genius |
| 15 |
|
9.40%
|
Maniac: Sequence all notes on all possible sequencers on every instrument |
Maniac |
| 16 |
|
8.70%
|
REEEMIIIXXX: Use the remix beat repeat 25 times |
REEEMIIIXXX |
| 17 |
|
8.40%
|
Friendly Fire: Throw the audio grenades at your fellow electronaut |
Friendly Fire |
| 18 |
|
6.60%
|
Wrecking crew: Clear 3 sequences in succession |
Wrecking crew |
| 19 |
|
5.50%
|
4’33: Have complete silence for 4 minutes and 33 second |
4’33 |
| 20 |
|
4.90%
|
Rapid Fire: Play an instrument consistently for 1 min |
Rapid Fire |
| 21 |
|
1.70%
|
Static: Play only the synth ball for 4 full loops |
Static |
| 22 |
|
1.60%
|
Watermusic: Have delay enabled on all instruments and hold down the filter in FX cube for 2 loops. |
Watermusic |
| 23 |
|
1.40%
|
Orb Ascension: Play every note on the synth ball in ascending order |
Orb Ascension |
| 24 |
|
1.00%
|
Very Mahalo: Fill 4 rows on the arrangement equipment |
Very Mahalo |