1 |
|
78.20%
|
Dream Cycle: Chain 3 sequences of cards in a row. |
onirim.combo |
2 |
|
68.50%
|
Wake Up: Win your first game |
onirim.win.game |
3 |
|
65.20%
|
Let's dream!: Complete the tutorial. |
onirim.finish.tutorial |
4 |
|
60.40%
|
Sweet Dreams: Win a game without triggering more than 5 Nightmares. |
onirim.few.nightmares |
5 |
|
57.70%
|
Starve Your Fears: Win a game while feeding no more than 12 cards to Nightmares. |
onirim.few.cards.fed |
6 |
|
51.90%
|
Colorful Dreams: Chain 2 sequences of cards of the same color in a row. |
onirim.color.combo |
7 |
|
45.40%
|
Take a Little Nap...: Win a game with 15 cards or more in the deck. |
onirim.spare.cards |
8 |
|
35.70%
|
Golden Pot at the End of the Rainbow: Win a game after unlocking only one door of each color first. |
onirim.all.colors.first |
9 |
|
33.80%
|
Paradoxical Sleep: Win a game with 10 or more Nightmares triggered. |
onirim.trigger.nightmares |
10 |
|
29.10%
|
Dream Runner: Unlock all the doors only by matching sequences of cards. |
onirim.sequences.only |
11 |
|
27.10%
|
Flawless Design: Win a game without any non-matched cards in the labyrinth. |
onirim.full.combo |
12 |
|
24.40%
|
Incantation Adept: Unlock a door using an incantation. |
onirim.incantation |
13 |
|
18.90%
|
Recurring Dream: Beat your previous high score. |
onirim.highscore |
14 |
|
18.70%
|
Trained Dreamer: Win 10 games. |
onirim.win.games.lvl1 |
15 |
|
17.90%
|
Conjurer: Trigger 100 prohecies and incantations. |
onirim.farm.prophecies.incantations |
16 |
|
16.00%
|
Bring It On: Win a game after setting nightmare to be the next card in the deck using prophecy or squirrel spies. |
onirim.next.nightmare |
17 |
|
14.90%
|
A Red-Letter Night: Win a game where you unlock all red doors before any others. |
onirim.all.red.doors |
18 |
|
14.80%
|
I'm in Dreamland!: Win a game without any Nightmares triggered. |
onirim.no.nightmares |
19 |
|
14.10%
|
Once in a Blue Moon: Win a game where you unlock all blue doors before any others. |
onirim.all.blue.doors |
20 |
|
13.30%
|
Long Term Investment: Play the card kept with the Treasure Keeper after at least 20 turns. |
onirim.treasure.used.after.time |
21 |
|
12.70%
|
Have a Green Thumb: Win a game where you unlock all green doors before any others. |
onirim.all.green.doors |
22 |
|
11.90%
|
Like an Open Book: Win a game where you unlock all brown doors before any others. |
onirim.all.brown.doors |
23 |
|
11.40%
|
I've Seen It All: Win a game after resolving nightmares in all possible ways. |
onirim.nightmare.ways |
24 |
|
11.00%
|
Elite Dreamer: Win the game reaching score of 6000. |
onirim.score.lvl1 |
25 |
|
9.40%
|
Glyph Keeper: Win the Glyphs game without triggering any incantations. |
onirim.no.glyphs |
26 |
|
9.30%
|
Master Key: Unlock a door with the crossroad key. |
onirim.crossroad.key |
27 |
|
9.30%
|
Lucid Dreamer: Win 35 games. |
onirim.win.games.lvl2 |
28 |
|
9.30%
|
Weird Place: Make a match of 3 cards without using any Sun and Moon cards. |
onirim.no.sun.or.moon |
29 |
|
8.70%
|
No Escape: Win the Crossroads and Dead Ends game without triggering Escape even once. |
onirim.no.escape |
30 |
|
8.50%
|
Chromatic Abberation: Use the chromatic chaos on the drawn door to immediately unlock it with a key. |
onirim.chromatic.on.drawn |
31 |
|
7.80%
|
Famous Dreamer: Win the game reaching score of 7000. |
onirim.score.lvl2 |
32 |
|
7.50%
|
Fight Fire with Fire: Feed 4 dead ends cards to nightmare. |
onirim.dead.ends.to.nightmare |
33 |
|
7.50%
|
Last of its Kind: After discarding all cards of the kind, use the Cyclobot to get one of them back. |
onirim.recycle.last |
34 |
|
7.40%
|
Acceptance: Win a game without manually discarding any location cards. |
onirim.no.discards |
35 |
|
7.30%
|
Great Escape: Trigger Escape to get rid of 5 dead ends at once. |
onirim.escape.5.dead.ends |
36 |
|
7.10%
|
Portal to the Oniverse: Unlock Door to the Oniverse using incantation. |
onirim.incantation.oniverse |
37 |
|
6.90%
|
Master of Dreams: Win 80 games. |
onirim.win.games.lvl3 |
38 |
|
6.50%
|
Legendary Dreamer: Win the game reaching score of 8000. |
onirim.score.lvl3 |
39 |
|
6.50%
|
Consolation Prize: Lose 100 games. |
onirim.lose |
40 |
|
6.30%
|
Steamroller of Progress: Win the Crossroads and Dead Ends game after discarding or resolving all dead ends and nightmares in the deck. |
onirim.discard.nightmares.dead.ends |
41 |
|
6.30%
|
Dream Team: Rally and use each unique denizen at least once. |
onirim.all.denizens |
42 |
|
6.20%
|
Moby Dick: Discard the last nightmare in the deck with the Harpoon Hunter. |
onirim.last.nightmare.harpooned |
43 |
|
6.10%
|
Kaleidoscope: Unlock Door to the Oniverse with the Crossroad key. |
onirim.crossroad.key.door |
44 |
|
6.10%
|
Endless Possibilities: Unlock a door using 3 crossroad cards. |
onirim.sequence.of.crossroads |
45 |
|
6.10%
|
Key Keeper: Open a door with a key kept by the Treasure Keeper. |
onirim.keep.key |
46 |
|
5.70%
|
Ancient Artifact: Use the Cyclobot to regain discarded crossroad key. |
onirim.recycle.crossroad.key |
47 |
|
5.70%
|
Loner: Win the Door to the Oniverse game without rallying any denizens. |
onirim.no.rallies |
48 |
|
5.70%
|
Didn't Cross Your Mind: Win the Crossroads and Dead Ends game with intersections variant enabled. |
onirim.win.intersection |
49 |
|
5.60%
|
Hammer Time: Discard at least 5 cards in a row using the Hammer Bird. |
onirim.hammer.cards |
50 |
|
5.60%
|
Gatekeeper: Win a game where you use only Doors to resolve Nightmares. |
onirim.resolve.only.doors |
51 |
|
5.60%
|
Big Game Hunter: Discard at least 3 nightmares with a single the Harpoon Hunter. |
onirim.nightmares.harpooned |
52 |
|
5.50%
|
Graffiti Master: Win the game after putting all the glyphs in the deck in the labyrinth. |
onirim.play.all.glyphs |
53 |
|
5.40%
|
Levy in Mass: Win the game after rallying 8 denizens. |
onirim.max.denizens |
54 |
|
5.20%
|
Picklock: Unlock all the doors using only keys. |
onirim.keys.only |
55 |
|
5.20%
|
Jackpot: Create a sequence of 3 cards of the same symbol by using the Architect. |
onirim.three.same |
56 |
|
5.20%
|
Flooding the Market: Play two cards from two Treasure Keepers in a row. |
onirim.two.treasures.used |
57 |
|
5.10%
|
Chasing Dreams: Discard all dead ends in the deck only by triggering Escape. |
onirim.all.dead.ends.escaped |
58 |
|
4.90%
|
Nightmare Fuel: Win a game while feeding over 36 cards to nightmares. |
onirim.feed.many.cards |