1 |
|
23.60%
|
Research Grant: Hack an Advanced Research Station to grant a new ship line. |
RESEARCH_GRANT |
2 |
|
21.20%
|
Lots Of Energy: Have 1 million energy. |
LOTS_OF_ENERGY |
3 |
|
20.60%
|
Give a Man a Fish...: Spend science to mark up a single Command Station or Battlestation. |
GIVE_A_MAN_A_FI |
4 |
|
16.60%
|
Teach a Man to Fish...: Raise a ship type to Tier VII. |
TEACH_A_MAN_TO_ |
5 |
|
16.50%
|
Lots Of Metal: Have 5 million metal. |
LOTS_OF_METAL |
6 |
|
16.30%
|
Off to the Dire Graveyard: Destroy a Dire Guardian. |
OFF_TO_THE_DIRE |
7 |
|
14.30%
|
Miffed: AI Tech Level reached 3. |
MIFFED |
8 |
|
11.90%
|
Kills: Warrior: Kill 30,000 ships in a game. |
KILLS_WARRIOR |
9 |
|
10.60%
|
Tech Tree: Hack a Technology Vault to unlock a new technology. |
TECH_TREE |
10 |
|
8.80%
|
Getting Into This: 5 Hour Campaign: Reach a game time of 5 hours in a single game. |
GETTING_INTO_TH |
11 |
|
8.50%
|
Kills: Merciless: Kill 75,000 ships in a game. |
KILLS_MERCILESS |
12 |
|
8.20%
|
Losses: In The Midst Of A Cold, Dark Winter: Lose 30,000 ships in a game. |
LOSSES_IN_THE_M |
13 |
|
8.10%
|
The Way Home: Claim a Lost Spire Frigate. |
THE_WAY_HOME |
14 |
|
7.80%
|
Abandon All Cookies Ye Who Enter Here: Keep hacking random mysterious homing beacons until something REALLY bad happens. |
ABANDON_ALL_COO |
15 |
|
7.50%
|
Win On 80 Planet Map: Beat the game on an 80 planet map. |
WIN_ON_80_PLANE |
16 |
|
6.70%
|
Take A Look At My Friends: Beat the game with Human Resistance Fighters enabled. |
TAKE_A_LOOK_AT_ |
17 |
|
6.60%
|
Angry: AI Tech Level reached 5. |
ANGRY |
18 |
|
6.60%
|
Control 25: Control 25 planets simultaneously in a single game. |
CONTROL_25 |
19 |
|
6.50%
|
Library of Alexandria: Hack a Spire Archive to extract science. |
LIBRARY_OF_ALEX |
20 |
|
6.30%
|
A Terminal Problem (Bronze): Hack the superterminal to reduce at least 30 AIP. |
A_TERMINAL_BRON |
21 |
|
5.40%
|
FOR SCIENCE!: Retrieve spent science so that you can re-spec part of your fleet in response to a changing situation. |
FOR_SCIENCE |
22 |
|
5.00%
|
MUAHUAHUAHUAHUA: Claim a Botnet Golem. |
MUAHUAHUAHUAHUA |
23 |
|
4.60%
|
Kills: Xenocidal: Kill 200,000 ships in a game. |
KILLS_XENOCIDAL |
24 |
|
4.50%
|
Losses: For The Greater Good: Lose 75,000 ships in a game. |
LOSSES_FOR_THE_ |
25 |
|
4.30%
|
A Terminal Problem (Silver): Hack the superterminal to reduce at least 50 AIP. |
A_TERMINAL_SILV |
26 |
|
4.20%
|
Fully Arrayed: Beat the Full Ensemble AI on any difficulty. |
FULLY_ARRAYED |
27 |
|
4.10%
|
Cruise Control: Claim a Cruiser through hacking a Cruiser Construction Facility or stealing from the Zenith. |
CRUISE_CONTROL |
28 |
|
3.40%
|
Lots Of Hacking: Have 1 thousand Hacking points. |
LOTS_OF_HACKING |
29 |
|
3.30%
|
The Real Bloodbath: Lose and kill 100,000 ships in a game. |
THE_REAL_BLOODB |
30 |
|
3.20%
|
Nearing The End? 10 Hour Campaign: Reach a game time of 10 hours in a single game. |
NEARING_THE_END |
31 |
|
3.20%
|
Knowledge is Power: Hack an Advanced Research Station to reroll the ship lines it can provide. |
KNOWLEDGE_IS_PO |
32 |
|
3.10%
|
That's No Moon: Beat the game with the Devourer Golem enabled. |
THATS_NO_MOON |
33 |
|
3.10%
|
RAAAGH!: AI Tech Level reached 7. |
RAAAGH |
34 |
|
2.90%
|
Creative Destruction: Claim a Destroyer through hacking a Destroyer Construction Facility. |
CREATIVE_DESTRUCTION |
35 |
|
2.80%
|
Weren't We On The Same Side: Beat the game with Hostile to All Marauders with intensity >= 4 enabled. |
WERENT_WE_ON_TH |
36 |
|
2.60%
|
Control 50: Control 50 planets simultaneously in a single game. |
CONTROL_50 |
37 |
|
2.40%
|
The Power Of The Sun In My Hand: Beat the game with the Dyson Sphere enabled. |
THE_POWER_OF_TH |
38 |
|
2.40%
|
Snap Out of It!: Destroy a Dyson Antagonizer. |
SNAP_OUT_OF_IT |
39 |
|
2.40%
|
A Terminal Problem (Gold): Hack the superterminal to reduce at least 80 AIP. |
A_TERMINAL_GOLD |
40 |
|
2.30%
|
Discounts Not Accepted: Beat the game with the Zenith Trader enabled. |
DISCOUNTS_NOT_A |
41 |
|
2.30%
|
Nanobots Are No Fun: Beat the game with Hostile to All Nanocaust with intensity >= 4 enabled. |
NANOBOTS_ARE_NO |
42 |
|
2.30%
|
I Prefer A Real Spire Ship: Claim a Spire Cruiser Flagship. |
PREFER_REAL_SPIRE |
43 |
|
2.10%
|
Power, Unlimited Power!: Hack a Templar Rift. |
UNLIMITED_POWER |
44 |
|
2.10%
|
Treasure Hunter: Analyze Spire debris. |
TREASURE_HUNTING |
45 |
|
2.10%
|
Allies After All: Beat the game with friendly Marauders enabled. |
ALLIES_AFTER_AL |
46 |
|
2.00%
|
The Essence Must Flow: Kill A Feeble Elderling. |
ESSENCE_FLOW |
47 |
|
1.90%
|
Scanning For Intelligent Life: Scan for a Spire relic. |
SCANNING_LIFE |
48 |
|
1.70%
|
Control 75: Control 75 planets simultaneously in a single game. |
CONTROL_75 |
49 |
|
1.70%
|
Losses: What Have We Done: Lose 200,000 ships in a game. |
LOSSES_WHAT_HAV |
50 |
|
1.60%
|
So We're the Bad Guys Now?: Antagonize a Dyson Sphere through hacking. |
SO_WERE_THE_BAD |
51 |
|
1.60%
|
This Will Definitely Make Things Better And Not Worse: Deliberately provoke the Dark Spire through hacking. |
THIS_WILL_DEFIN |
52 |
|
1.60%
|
Yet Divided: Beat the Full Ensemble AI on difficulty >= 7. |
YET_DIVIDED |
53 |
|
1.60%
|
We Didn't Start The Fire: Beat at least 2 AIs in Civil War mode. |
WE_DIDNT_START_ |
54 |
|
1.50%
|
Get The Bug Spray: Beat the game with Hostile to All Macrophage Infestation with intensity >= 4 enabled. |
GET_THE_BUG_SPR |
55 |
|
1.50%
|
Defense Contractor: Beat the game with Sappers enabled. |
DEFENSE_CONTRACTOR |
56 |
|
1.40%
|
Long One: 15 Hour Campaign: Reach a game time of 15 hours in a single game. |
LONG_ONE_15_HOU |
57 |
|
1.40%
|
Hey, Lighten Up!: Beat the game with Dark Spire with intensity >= 4 enabled. |
HEY_LIGHTEN_UP |
58 |
|
1.30%
|
Derailment: Beat the game with Astro Trains with intensity >= 4 enabled. |
DERAILMENT |
59 |
|
1.20%
|
Win On 120 Planet Map: Beat the game on a 120 planet map. |
WIN_ON_120_PLAN |
60 |
|
1.20%
|
Counter Counter Strike!: Beat the Reconquista AI on any difficulty. |
COUNTER_COUNTER |
61 |
|
1.10%
|
Hey, That Was Mine!: Beat the Reconquista AI on difficulty >= 7. |
HEY_THAT_WAS_MI |
62 |
|
1.10%
|
Cosmic Omelet: Destroy an Elderling Egg. |
COSMIC_OMELETTE |
63 |
|
1.00%
|
Shellcracker!: Beat the Turtle AI on ANY difficulty. |
SHELLCRACKER |
64 |
|
1.00%
|
Risk It for the Biscuit: Beat the game with Risk Analyzers with intensity >= 4 enabled. |
RISK_IT_FOR_THE |
65 |
|
1.00%
|
Someone Call The Exterminator: Beat the game with Hostile to All Macrophage Infestation with intensity >= 7 enabled. |
SOMEONE_CALL_TH |
66 |
|
1.00%
|
Blood For The Blood God, Skulls For The Skull Throne: Sacrifice an Elderling. |
BLOOD_SKULLS |
67 |
|
1.00%
|
Slot Machine: Beat the Adaptive Easier AI on any difficulty. |
SLOT_MACHINE |
68 |
|
1.00%
|
Wheel of Misfortune: Beat the Adaptive Moderate AI on any difficulty. |
WHEEL_OF_MISFORTUNE |
69 |
|
1.00%
|
I Said A Real Spire Ship: Claim a Spire Battleship Flagship. |
SAID_REAL_SPIRE |
70 |
|
0.90%
|
Two Can Play At Disproportionate Response!: Beat the Overreactive AI on any difficulty. |
TWO_CAN_PLAY_AT |
71 |
|
0.90%
|
You're Cut Off!: Beat the Barfighter AI on any difficulty. |
YOURE_CUT_OFF |
72 |
|
0.90%
|
Yarr Harr!: Beat the game with Hostile to All Marauders with intensity >= 7 enabled. |
YARR_HARR |
73 |
|
0.90%
|
Fort Buster: Beat the Fortress Baron AI on any difficulty. |
FORT_BUSTER |
74 |
|
0.80%
|
End of the Line: Beat the game with Astro Trains with intensity >= 7 enabled. |
END_OF_THE_LINE |
75 |
|
0.80%
|
Outbreak: Beat the Zombifyier AI on any difficulty. |
OUTBREAK |
76 |
|
0.80%
|
Fighting a Shadow: Destroy the Ravenous Shadow. |
FIGHTING_A_SHAD |
77 |
|
0.80%
|
Crush the Castle!: Beat the Fortress Baron AI on difficulty >= 7. |
CRUSH_THE_CASTL |
78 |
|
0.80%
|
Risky Business: Beat the game with Risk Analyzers with intensity >= 7 enabled. |
RISKY_BUSINESS |
79 |
|
0.80%
|
Wheel of Doom: Beat the Adaptive Moderate AI on difficulty >= 7. |
WHEEL_OF_DOOM |
80 |
|
0.80%
|
Splash Damage: Beat the Swarmer AI on any difficulty. |
SPLASH_DAMAGE |
81 |
|
0.80%
|
Don't Open That Door: Beat the One Way Doormaster AI on any difficulty. |
DONT_OPEN_THAT_ |
82 |
|
0.80%
|
Fall Back!: Beat the Special Forces Master AI on difficulty >= 7. |
FALL_BACK |
83 |
|
0.80%
|
Control 100: Control 100 planets simultaneously in a single game. |
CONTROL_100 |
84 |
|
0.80%
|
Win On 160 Planet Map: Beat the game on a 160 planet map. |
WIN_ON_200_PLAN |
85 |
|
0.80%
|
Man Down!: Beat the Special Forces Master AI on any difficulty. |
MAN_DOWN |
86 |
|
0.80%
|
Okay, Who Woke Them Up?: Beat the game with Dark Spire with intensity >= 7 enabled. |
OKAY_WHO_WOKE_T |
87 |
|
0.80%
|
The Powers Of Two Were Not Enough: Beat the Quadratic AI on any difficulty. |
THE_POWERS_OF_T |
88 |
|
0.80%
|
Cataclysm Averted: Beat the game with Hostile to All Nanocaust with intensity >= 7 enabled. |
CATACLYSM_AVERT |
89 |
|
0.80%
|
Tide Turner!: Beat the Tsunami AI on any difficulty. |
TIDE_TURNER |
90 |
|
0.80%
|
The Fire Rises: Beat at least 3 AIs in Civil War mode. |
THE_FIRE_RISES |
91 |
|
0.80%
|
Our Shields Were Too Strong!: Beat the Shield Hater AI on any difficulty. |
OUR_SHIELDS_WER |
92 |
|
0.80%
|
You're Outta Here Buddy!: Beat the Barfighter AI on difficulty >= 7. |
YOURE_OUTTA_HER |
93 |
|
0.80%
|
Broken Sledge: Beat the Sledgehammer AI on any difficulty. |
BROKEN_SLEDGE |
94 |
|
0.80%
|
I'll Be Waiting For You On The Other Side: Beat the Wormhole Master AI on any difficulty. |
ILL_BE_WAITING_ |
95 |
|
0.70%
|
Containment: Beat the Zombifyier AI on difficulty >= 7. |
CONTAINMENT |
96 |
|
0.70%
|
Caught Red Handed: Beat the Thief AI on difficulty >= 7. |
CAUGHT_RED_HAND |
97 |
|
0.70%
|
I Hate Spiders!: Beat the Ensnarer AI on any difficulty. |
I_HATE_SPIDERS |
98 |
|
0.70%
|
Why Was I Ever Afraid?: Beat the Ensnarer AI on difficulty >= 7. |
WHY_WAS_I_EVER_ |
99 |
|
0.70%
|
Betting on Black: Beat the Adaptive Easier AI on difficulty >= 7. |
BETTING_ON_BLACK |
100 |
|
0.70%
|
Uprising: Beat the Royal AI on difficulty >= 7. |
UPRISING |
101 |
|
0.70%
|
Viva La Revolution: Beat the Royal AI on any difficulty. |
VIVA_LA_REVOLUT |
102 |
|
0.70%
|
Diplomacy Is Overrated: Beat the Peace Maker AI on any difficulty. |
DIPLOMACY_IS_OV |
103 |
|
0.70%
|
Attempted Burglary: Beat the Thief AI on any difficulty. |
ATTEMPTED_BURGL |
104 |
|
0.70%
|
The Flames Consume: Beat at least 4 AIs in Civil War mode. |
THE_FLAMES_CONS |
105 |
|
0.70%
|
Wherever We May Roam: Beat the game with Migrant Fleets enabled. |
WE_ROAM |
106 |
|
0.70%
|
Set Phasers To Stun: Steal Zenith Architrave ship designs by hacking the Castra. |
PHASERS_TO_STUN |
107 |
|
0.70%
|
Phased And Confused: Beat the game with Hostile to All Zenith Architrave with intensity >= 4 enabled. |
PHASED_CONFUSED |
108 |
|
0.70%
|
They Don't Appear To Be Friendly: Beat the game with Dark Zenith with intensity >= 4 enabled. |
DONT_APPEAR_FR |
109 |
|
0.70%
|
Withstood The Tide: Beat the Tsunami AI on difficulty >= 7. |
WITHSTOOD_THE_T |
110 |
|
0.70%
|
All Your Base Are Belong To Us: Corrupt a Templar Castle. |
BASE_BELONG |
111 |
|
0.70%
|
A Warm Welcome: Beat the Wormhole Master AI on difficulty >= 7. |
A_WARM_WELCOME |
112 |
|
0.70%
|
Long Live The King: Destroy the Templar Sovereign. |
LIVE_KING |
113 |
|
0.70%
|
Necromancer Win: Win with the necromancer enabled. |
NecroWIN |
114 |
|
0.70%
|
Think The AI Won't Notice?: Upgrade a Spire City to Mark VII. |
THINK_AI |
115 |
|
0.70%
|
Your Math Is Off: Beat the Quadratic AI on difficulty >= 7. |
YOUR_MATH_IS_OF |
116 |
|
0.70%
|
I Hate Camping!: Beat the Sniper AI on any difficulty. |
I_HATE_CAMPING |
117 |
|
0.70%
|
Shields Still At Full, Captain: Beat the Shield Hater AI on difficulty >= 7. |
SHIELDS_STILL_A |
118 |
|
0.70%
|
Hey, Get Over Here!: Beat the Sniper AI on difficulty >= 7. |
HEY_GET_OVER_HE |
119 |
|
0.70%
|
Picking On The Little Guys: Beat the Swarmer AI on difficulty >= 7. |
PICKING_ON_THE_ |
120 |
|
0.70%
|
Bullshark Slayer: Win with 'Shark B' enabled. |
BULLSHARK_SLAYE |
121 |
|
0.70%
|
Ghostbusters!: Beat the Ghost AI on any difficulty. |
GHOSTBUSTERS |
122 |
|
0.70%
|
Kites Get Struck By Lightning, You Know: Beat the game with a 'Kite Master' Hunter Fleet with intensity >= 4 enabled. |
KITES_GET_STRUC |
123 |
|
0.70%
|
Last Stop: Beat the game with Astro Trains with intensity = 10 enabled. |
LAST_STOP |
124 |
|
0.70%
|
I Can See You, You Know: Beat the Ghost AI on difficulty >= 7. |
I_CAN_SEE_YOU_Y |
125 |
|
0.70%
|
A Rather Extreme Reaction: Beat the Overreactive AI on difficulty >= 7. |
A_RATHER_EXTREM |
126 |
|
0.70%
|
Wrong Tool: Beat the Sledgehammer AI on difficulty >= 7. |
WRONG_TOOL |
127 |
|
0.70%
|
Turtle Soup!: Beat the Turtle AI on difficulty >= 7. |
TURTLE_SOUP |
128 |
|
0.70%
|
The Bigger They Are: Beat the Golemite AI on any difficulty. |
THE_BIGGER_THEY |
129 |
|
0.70%
|
Intergalactic Insurance Agency: Beat the game with Risk Analyzers with intensity = 10 enabled. |
INTERGALACTIC_I |
130 |
|
0.70%
|
Vandals At The Gates: Beat the game with Hostile to All Marauders with intensity = 10 enabled. |
VANDALS_AT_THE_ |
131 |
|
0.70%
|
Fumigated: Beat the game with Hostile to All Macrophage Infestation with intensity = 10 enabled. |
FUMIGATED |
132 |
|
0.70%
|
Resistance Was Not Futile: Beat the game with Hostile to All Nanocaust with intensity = 10 enabled. |
RESISTANCE_WAS_ |
133 |
|
0.70%
|
The Harder They Fall: Beat the Golemite AI on difficulty >= 7. |
THE_HARDER_THEY |
134 |
|
0.60%
|
Mercurial Mind: Beat the Adaptive Full AI on difficulty >= 9. |
MERCURIAL_MIND |
135 |
|
0.60%
|
Darkness Overpowering: Beat the game with Dark Spire with intensity = 10 enabled. |
DARKNESS_OVERPO |
136 |
|
0.60%
|
Wasn't Enough Of Them: Beat the Swarmer AI on difficulty >= 9. |
WASNT_ENOUGH_OF |
137 |
|
0.60%
|
Megalodon Hunter: Win with 'Shark A' enabled. |
MEGALADON_HUNTE |
138 |
|
0.60%
|
Why Did It Have to Be Snakes?: Destroy the Jormugandr. |
HAVE_TO_BE_SNAKE |
139 |
|
0.60%
|
Divided By Zero: Beat the Quadratic AI on difficulty >= 9. |
DIVIDED_BY_ZERO |
140 |
|
0.60%
|
We Mine You!: Destroy a Zenith Miner. |
WE_MINE_YOU |
141 |
|
0.60%
|
Too Tough A Nail: Beat the Sledgehammer AI on difficulty >= 9. |
TOO_TOUGH_A_NAI |
142 |
|
0.60%
|
Sibling Rivalry: Beat the game with Neinzul Custodians enabled. |
SIBLING_RIVALRY |
143 |
|
0.60%
|
And Conquered: Beat the Full Ensemble AI on difficulty >= 9. |
AND_CONQUERED |
144 |
|
0.60%
|
The Hubris Before the Fall: Summon a Transcendent Elderling. |
HUBRIS_FALL |
145 |
|
0.60%
|
Volatile Personality Core: Beat the Adaptive Full AI on difficulty >= 7. |
VOLATILE_PERSONALITY_CORE |
146 |
|
0.60%
|
Calm In The Storm: Beat the Tsunami AI on difficulty >= 9. |
CALM_IN_THE_STO |
147 |
|
0.60%
|
Backdoor Closed: Beat the Wormhole Master AI on difficulty >= 9. |
BACKDOOR_CLOSED |
148 |
|
0.60%
|
How The Mighty Have Fallen: Beat the Golemite AI on difficulty >= 9. |
HOW_THE_MIGHTY_ |
149 |
|
0.60%
|
Howdy Neighbor!: Beat the game with Spire Sphere enabled. |
HOWDY_NEIGHBOR |
150 |
|
0.60%
|
Erratic Command: Beat the Adaptive Full AI on any difficulty. |
ERRATIC_COMMAND |
151 |
|
0.60%
|
It's Borrowing, Not Stealing: Steal Dark Zenith ship designs by hacking the Dark Zenith Library. |
NOT_STEALING |
152 |
|
0.60%
|
Brutal Metamorphoser: Beat the Adaptive Brutal AI on difficulty >= 7. |
BRUTAL_METAMORPHOSER |
153 |
|
0.60%
|
No Bridge Explosions For Once: Beat the Shield Hater AI on difficulty >= 9. |
NO_BRIDGE_EXPLO |
154 |
|
0.60%
|
Walls Tumbling Down: Beat the Fortress Baron AI on difficulty >= 9. |
WALLS_TUMBLING_ |
155 |
|
0.60%
|
Violent Negotiations: Beat the Peace Maker AI on difficulty >= 7. |
VIOLENT_NEGOTIA |
156 |
|
0.60%
|
Raid Fail: Beat the Vicious Raider AI on difficulty >= 7. |
RAID_FAIL |
157 |
|
0.60%
|
Rabid Defender: Beat the Vicious Raider AI on any difficulty. |
RABID_DEFENDER |
158 |
|
0.60%
|
Dethroned: Beat the Royal AI on difficulty >= 9. |
DETHRONED |
159 |
|
0.60%
|
Lockpicked: Beat the One Way Doormaster AI on difficulty >= 7. |
LOCKPICKED |
160 |
|
0.60%
|
Open Sesame: Beat the One Way Doormaster AI on difficulty >= 9. |
OPEN_SESAME |
161 |
|
0.60%
|
Delicate Delicacy: Beat the Turtle AI on difficulty >= 9. |
DELICATE_DELICA |
162 |
|
0.60%
|
What Was Rightfully Mine: Beat the Reconquista AI on difficulty >= 9. |
WHAT_WAS_RIGHTF |
163 |
|
0.60%
|
Better Not Come Back!: Beat the Barfighter AI on difficulty >= 9. |
BETTER_NOT_COME |
164 |
|
0.60%
|
Arach No: Beat the Ensnarer AI on difficulty >= 9. |
ARACH_NO |
165 |
|
0.60%
|
Viva La Resistance!: Destroy the Scourge Subjugator. |
VIVA_RESISTANCE |
166 |
|
0.60%
|
Cobra Eyes: Beat the Adaptive Hard AI on any difficulty. |
COBRA_EYES |
167 |
|
0.60%
|
Wheel of Torture: Beat the Adaptive Moderate AI on difficulty >= 9. |
WHEEL_OF_TORTURE |
168 |
|
0.60%
|
Critical Mission Failure!: Beat the Special Forces Master AI on difficulty >= 9. |
CRITICAL_MISSIO |
169 |
|
0.60%
|
Vegas Victory: Beat the Adaptive Easier AI on difficulty >= 9. |
VEGAS_VICTORY |
170 |
|
0.60%
|
Viper Eyes: Beat the Adaptive Hard AI on difficulty >= 7. |
VIPER_EYES |
171 |
|
0.60%
|
Yet Still Not Enough: Beat the Overreactive AI on difficulty >= 9. |
YET_STILL_NOT_E |
172 |
|
0.60%
|
Brutal Mutator: Beat the Adaptive Brutal AI on any difficulty. |
BRUTAL_MUTATOR |
173 |
|
0.50%
|
Peace Through Superior Firepower: Beat the Peace Maker AI on difficulty >= 9. |
PEACE_THROUGH_S |
174 |
|
0.50%
|
Apocalypse Never: Beat the Ragnarok AI on difficulty >= 7. |
APOC_NEVER |
175 |
|
0.50%
|
Perfection: Claim a Spire Dreadnought Flagship. |
PERFECTION_SPIRE |
176 |
|
0.50%
|
Arena Champion: Beat the Gladiator AI on difficulty >= 7. |
ARENA_CHAMP |
177 |
|
0.50%
|
Hit A Brick Wall: Beat the Vicious Raider AI on difficulty >= 9. |
HIT_A_BRICK_WAL |
178 |
|
0.50%
|
Taipan Eyes: Beat the Adaptive Hard AI on difficulty >= 9. |
TAIPAN_EYES |
179 |
|
0.50%
|
Last One Standing: Beat the Gladiator AI on any difficulty. |
LAST_ONE |
180 |
|
0.50%
|
Chicken Little: Beat the Ragnarok AI on any difficulty. |
CHICKEN_LITTLE |
181 |
|
0.50%
|
I Would Like To Make A Collect Call: Build the Spire Transceiver. |
COLLECT_CALL |
182 |
|
0.50%
|
More Like Passive Aggressive: Beat the Aggressor AI on any difficulty. |
PASSIVE_AGGRESSIVE |
183 |
|
0.50%
|
Dispelled Apparition: Beat the Ghost AI on difficulty >= 9. |
DISPELLED_APPAR |
184 |
|
0.50%
|
Should Have Joined Our Federation: Beat the game with Hostile to All Players Scourge with intensity >= 4 enabled. |
JOINED_FEDERATION |
185 |
|
0.50%
|
A New Foe Has Appeared: Beat the game with Dark Zenith with intensity >= 7 enabled. |
NEW_FOE_APPEAR |
186 |
|
0.50%
|
Eradication: Beat the Zombifyier AI on difficulty >= 9. |
ERADICATION |
187 |
|
0.50%
|
Brutal Transmuter: Beat the Adaptive Brutal AI on difficulty >= 9. |
BRUTAL_TRANSMUTER |
188 |
|
0.50%
|
Sentenced To Defeat: Beat the Thief AI on difficulty >= 9. |
SENTENCED_TO_DE |
189 |
|
0.50%
|
Face To Face: Beat the Sniper AI on difficulty >= 9. |
FACE_TO_FACE |
190 |
|
0.50%
|
Stay Off My Lawn: Beat the game with Hostile to All Zenith Architrave with intensity >= 7 enabled. |
STAY_OFF_LAWN |
191 |
|
0.50%
|
Born To Be Wild: Beat the game with Neinzul Wild Hives enabled. |
BORN_WILD |
192 |
|
0.40%
|
Divide And Conquer: Beat the game with Hostile to Players Scourge with intensity >= 7 enabled. |
DIVIDE_CONQUER |
193 |
|
0.40%
|
Let Bygones Be Bygones: Beat the game with the Splintering Spire enabled. |
BYGONES_BYGONES |
194 |
|
0.40%
|
Should Have Diversified: Beat the Vanguard AI on any difficulty. |
SHOULD_DIVERSIFY |
195 |
|
0.40%
|
Why Don't You Pick On Someone Your Own Size?: the Aggressor AI on difficulty >= 7. |
PICK_SOMEONE |
196 |
|
0.40%
|
Didn't Mean To Make You Cry: Destroy a Mothership. |
MAKE_CRY |
197 |
|
0.40%
|
Running In Circles: Beat the Orbital AI on any difficulty. |
RUNNING_CIRCLES |
198 |
|
0.40%
|
What Goes Around Comes Around: Beat the Orbital AI on difficulty >= 7. |
GOES_AROUND |
199 |
|
0.40%
|
Leave My Stuff Alone!: Beat the game with the Chromatic Horror enabled. |
LEAVE_ALONE |
200 |
|
0.40%
|
It's Always Darkest Before the Dawn: Beat the game with Dark Zenith with intensity = 10 enabled. |
DARKEST_BEFORE |
201 |
|
0.40%
|
Hammer Time: Beat the Spire Hammer AI on any difficulty. |
HAMMMER_TIME |
202 |
|
0.40%
|
Unmoored: Use a Zenith Miner to make a planet nomadic. |
UN_MOORED |
203 |
|
0.40%
|
Uneasy Allies: Make a temporary truce with a Zenith Architrave by hacking their home portal. |
UNEASY_ALLIES |
204 |
|
0.40%
|
Lab Rat: Beat the Geneticist AI on any difficulty. |
LAB_RAT |
205 |
|
0.40%
|
Feel My Vengence: Destroy the Scourge Nemesis. |
FEEL_VENGENCE |
206 |
|
0.40%
|
Brought A Gun To A Hammer Fight: Beat the Spire Hammer AI on difficulty >= 7. |
GUN_HAMMER |
207 |
|
0.40%
|
Calm Down: Beat the Vengeful AI on any difficulty. |
CALM_DOWN |
208 |
|
0.40%
|
Don't Be So Petty: Beat the Vengeful AI on difficulty >= 7. |
DONT_BE_PETTY |
209 |
|
0.40%
|
Ad Astra per Aspera: Beat the Aedile AI on any difficulty. |
AD_ASTRA |
210 |
|
0.40%
|
Non Ducor, Duco: Beat the Aedile AI on difficulty >= 7. |
NON_DUCOR_DUCO |
211 |
|
0.40%
|
Et Tu, Brute?: Beat the Praetor AI on difficulty >= 7. |
ET_TU_BRUTE |
212 |
|
0.40%
|
Can't Touch This: Beat the Reservist AI on any difficulty. |
CANT_TOUCH |
213 |
|
0.40%
|
Sic Semper Tyrannis: Beat the Praetor AI on any difficulty. |
SIC_SEMPER_TYR |
214 |
|
0.40%
|
Thou Hast Slain the Jabberwock: Beat the Jabberwock AI on difficulty >= 7. |
SLAIN_JABBER |
215 |
|
0.40%
|
Off The Deep End: Beat the Reservist AI on difficulty >= 7. |
DEEP_END |
216 |
|
0.40%
|
The Vorpal Blade Went Snicker-Snack: Beat the Jabberwock AI on any difficulty. |
VORPAL_BLADE |
217 |
|
0.40%
|
Beauty Beats Brawn: Beat the Beast AI on difficulty >= 7. |
BEATUY_BRAWN |
218 |
|
0.40%
|
We Will Dissimilate You: Beat the Beast AI on any difficulty. |
WE_WILL_DISS |
219 |
|
0.30%
|
I Thought I Was The Protagonist: Beat the Heroic AI on difficulty >= 9. |
THOUGHT_PROTAGONIST |
220 |
|
0.30%
|
Pass the Bug Spray: Beat the Neinzul Enthusiast AI on any difficulty. |
BUG_SPRAY |
221 |
|
0.30%
|
These Feet Are Made For Roaming: Win with Nomad Galaxy' enabled. |
FEET_ROAMING |
222 |
|
0.30%
|
Independence Day: Beat the Orbital AI on difficulty >= 9. |
INDEPENDENCE_DAY |
223 |
|
0.30%
|
It's A Marathon Not A Sprint: Beat the Speedster AI on difficulty >= 9. |
MARATHON_SPRINT |
224 |
|
0.30%
|
They Call Me The Exterminator: Beat the Neinzul Enthusiast AI on difficulty >= 7. |
CALL_EXTERMINATOR |
225 |
|
0.30%
|
Run Into the Ground: Beat the Speedster AI on difficulty >= 7. |
RUN_GROUND |
226 |
|
0.30%
|
Not Quite The Guardians Of The Galaxy: Beat the Vanguard AI on difficulty >= 7. |
GUARDIANS_GALAXY |
227 |
|
0.30%
|
Tortoise Beats Hare: Beat the Speedster AI on any difficulty. |
TORTOISE_HARE |
228 |
|
0.30%
|
You Can't See Me: Beat the Panopticon AI on difficulty >= 9. |
CANT_SEE |
229 |
|
0.30%
|
Left The Flanks Wide Open: Beat the Vanguard AI on difficulty >= 9. |
FLANKS_OPEN |
230 |
|
0.30%
|
Tragic Hero: Beat the Heroic AI on any difficulty. |
TRAGIC_HERO |
231 |
|
0.30%
|
We Are The Champions: Beat the Skirmisher AI on difficulty >= 9. |
WE_CHAMPIONS |
232 |
|
0.30%
|
Hero's Journey To A Dead End: Beat the Heroic AI on difficulty >= 7. |
JOURNEY_DEAD |
233 |
|
0.30%
|
Right Between The Eyes: Beat the Panopticon AI on difficulty >= 7. |
BETWEEN_EYES |
234 |
|
0.30%
|
Found A Blind Spot: Beat the Panopticon AI on any difficulty. |
BLIND_SPOT |
235 |
|
0.30%
|
No Time For Losers: Beat the Skirmisher AI on difficulty >= 7. |
TIME_LOSERS |
236 |
|
0.30%
|
O Frabjous Day!: Beat the Jabberwock AI on difficulty >= 9. |
FRABJOUS_DAY |
237 |
|
0.30%
|
All Bark And No Bite: Beat the Aggressor AI on difficulty >= 9. |
BARK_BITE |
238 |
|
0.30%
|
Race Against Time: Beat the game with Hostile to All Scourge with intensity = 10 enabled. |
RACE_TIME |
239 |
|
0.30%
|
Beast Master: Beat the Beast AI on difficulty >= 9. |
BEAST_MASTER |
240 |
|
0.30%
|
The Chosen One: Beat the Ragnarok AI on difficulty >= 9. |
CHOSEN_ONE |
241 |
|
0.30%
|
Coup de Grace: Beat the Gladiator AI on difficulty >= 9. |
COUP_DE_GRACE |
242 |
|
0.30%
|
Should Have Brought the Kitchen Sink: Beat the Reservist AI on difficulty >= 9. |
KITCHEN_SINK |
243 |
|
0.30%
|
You Did This Without Cheating?: Destroy the Flenser. |
WITHOUT_CHEATING |
244 |
|
0.30%
|
Push The Red Button: Steal a Gray Spire Warhead. |
PUSH_BUTTON |
245 |
|
0.30%
|
Best Two Out Of Three?: Beat the Skirmisher AI on any difficulty. |
BEST_THREE |
246 |
|
0.30%
|
And I Thought Snipers Had Long Range: Steal a Chromatic Spire Interplanetary Weapon. |
SNIPER_RANGE |
247 |
|
0.30%
|
Vincit Qui Se Vincit: Beat the Aedile AI on difficulty >= 9. |
QUI_SE_VINCIT |
248 |
|
0.30%
|
Showdown Win: Win with the showdown device enabled. |
ShowdownWIN |
249 |
|
0.30%
|
Why So Serious?: Beat the Vengeful AI on difficulty >= 9. |
WHY_SO_SERIOUS |
250 |
|
0.30%
|
The Spire Must Be Pushovers: Beat the Spire Hammer AI on difficulty >= 9. |
SPIRE_PUSHOVER |
251 |
|
0.30%
|
Natural Selection: Beat the Geneticist AI on difficulty >= 9. |
NATURAL_SELECTION |
252 |
|
0.30%
|
Gene Slicer: Beat the Geneticist AI on difficulty >= 7. |
GENE_SLICER |
253 |
|
0.30%
|
Trespassers Will Be Shot: Beat the game with Hostile to All Zenith Architrave with intensity = 10 enabled. |
TRESPASSERS_SHOT |
254 |
|
0.30%
|
Veni Vidi Vici: Beat the Praetor AI on difficulty >= 9. |
VENI_VIDI_VICI |
255 |
|
0.30%
|
Curb Your Enthusiasm: Beat the Neinzul Enthusiast AI on difficulty >= 9. |
CURB_ENTHUSIASM |