| 1 |   | 32.00% | They Got Better: Cure a sick Duplicant of disease. | CURED_DISEASE | 
                
                    | 2 |   | 30.10% | Oxygen Not Occluded: Distribute 1000kg of Oxygen using gas vents. | BASIC_PUMPING | 
                
                    | 3 |   | 26.50% | Red Light, Green Light: Automate a building using sensors or switches from the Automation tab in the Build Menu. | AUTOMATE_A_BUILDING | 
                
                    | 4 |   | 23.90% | Ghosts of Gravitas: Recover a Database entry by inspecting facility ruins. | INSPECT_POI | 
                
                    | 5 |   | 22.60% | Turn of the Century: Reach cycle 100 with at least one living Duplicant. | SURVIVE_HUNDRED_CYCLES | 
                
                    | 6 |   | 14.70% | Slick: Enter an oil biome for the first time. | EXPLORE_OIL_BIOME | 
                
                    | 7 |   | 11.90% | Art Underground: Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting. | MASTERPIECE_PAINTING | 
                
                    | 8 |   | 8.00% | One Year, to be Exact: Reach cycle 365.25 with a single colony. | SURVIVE_ONE_YEAR | 
                
                    | 9 |   | 7.90% | And Nowhere to Go: Have 8 Duplicants wear non-default clothing simultaneously. | EQUIP_EIGHT_DUPES | 
                
                    | 10 |   | 6.70% | No Place Like Clone: Have at least 20 living Duplicants living in the colony at one time. | TWENTY_DUPES | 
                
                    | 11 |   | 6.20% | Pulling Back The Veil: Reveal 80% of map by exploring outside the starting biome. | CLEAR_FOW | 
                
                    | 12 |   | 6.10% | Totally Tubular: Have Duplicants travel 10,000m by Transit Tube. | TUBE_TRAVEL_DISTANCE | 
                
                    | 13 |   | 5.70% | Tune Up For What?: Perform 100 Tune Ups on power generators. | GENERATOR_TUNEUP | 
                
                    | 14 |   | 5.40% | First Teleport of Call: Teleport a Duplicant and defrost a Friend on another world. | FIRST_TELEPORT | 
                
                    | 15 |   | 5.30% | Space Race: Launch your first rocket into space. | REACH_SPACE_ANY_DESTINATION | 
                
                    | 16 |   | 5.00% | Immovable Object: Block a meteor from hitting your base using a Bunker Door. | BUNKER_DOOR_DEFENSE | 
                
                    | 17 |   | 3.90% | Locavore: Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms. | NO_PLANTERBOX | 
                
                    | 18 |   | 3.40% | Job Suitability: For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit. | EXOSUIT_CYCLES | 
                
                    | 19 |   | 3.40% | Easy Livin': Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles. | IDLE_DUPLICANTS | 
                
                    | 20 |   | 3.30% | Get a Room: Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable. | VARIETY_OF_ROOMS | 
                
                    | 21 |   | 2.90% | Not 0K, But Pretty Cool: Reduce the temperature of a building to 6 Kelvin. | SIXKELVIN_BUILDING | 
                
                    | 22 |   | 2.90% | Some Reservations: Improve Duplicant Morale by designating 4 areas as Nature Reserves. | BUILD_NATURE_RESERVES | 
                
                    | 23 |   | 2.90% | Down the Hatch: Produce 10 t of refined metal by ranching Smooth Hatches. | HATCH_REFINEMENT | 
                
                    | 24 |   | 2.60% | Honorary Doctorate: Unlock every item in the Research Tree. | COMPLETED_RESEARCH | 
                
                    | 25 |   | 2.40% | Super Sustainable: Generate 240,000kJ of power without using coal, methane, petrol or wood generators. | CLEAN_ENERGY | 
                
                    | 26 |   | 2.20% | Home Sweet Home: Establish your permanent home by fulfilling the requirements of the Colonize Imperative. | WINCONDITION_STAY | 
                
                    | 27 |   | 2.10% | Soft Launch: Build a launchpad on a world without a teleporter. | SOFT_LAUNCH | 
                
                    | 28 |   | 2.00% | Radical Trip: Have radbolts travel a cumulative 10 km. | RADICAL_TRIP | 
                
                    | 29 |   | 1.60% | Morale High Ground: Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher. | SURVIVE_IN_A_ROCKET | 
                
                    | 30 |   | 1.60% | Carnivore: Have Duplicants eat 400,000kcal of critter meat before the 100th cycle. | EAT_MEAT | 
                
                    | 31 |   | 1.50% | The Great Escape: Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative. | WINCONDITION_LEAVE | 
                
                    | 32 |   | 1.30% | Sweeter Than Honey: Extract Uranium from a Beeta hive without getting stung. | SWEETER_THAN_HONEY | 
                
                    | 33 |   | 0.90% | Moovin' On Up: Find and tame a Gassy Moo. | TAME_GASSYMOO | 
                
                    | 34 |   | 0.90% | That's Rad!: Run a Research Reactor at full capacity for 5 cycles. | REACTOR_USAGE | 
                
                    | 35 |   | 0.80% | Cluster Conquest: Land dupes or rovers on all worlds in the cluster. | LANDED_ON_ALL_WORLDS | 
                
                    | 36 |   | 0.70% | Critter Whisperer: Find and tame one of every critter species in the world. Default morphs only. | TAME_BASIC_CRITTERS | 
                
                    | 37 |   | 0.50% | Cosmic Archaeology: Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative. | WINCONDITION_ARTIFACTS | 
                
                    | 38 |   | 0.50% | Most Valuable Bionic: Install 8 boosters in a single Bionic Duplicant. | ALL_THE_CIRCUITS | 
                
                    | 39 |   | 0.40% | GMO A-OK: Successfully analyze at least one seed of all mutatable plants. | GMO_OK | 
                
                    | 40 |   | 0.40% | Mine the Gap: Mine 1,000,000kg from space POIs. | MINE_THE_GAP | 
                
                    | 41 |   | 0.40% | Blast Line of Defense: Escape extinction by fulfilling the requirements of the Defense Imperative. | ASTEROID_DESTROYED | 
                
                    | 42 |   | 0.30% | Full Steam Ahead: Secure your colony's industrial future by fulfilling the Power Imperative. | WINCONDITION_GEOPLANT | 
                
                    | 43 |   | 0.20% | Data Driven: Produce a Data Bank using a Data Miner operating at maximum efficiency. | EFFICIENT_DATAMINING | 
                
                    | 44 |   | 0.10% | The Lab: Life Found A Way: Survive 100 cycles after Demolior collides with your colony. | ASTEROID_SURVIVED |