*CriminaL^'s statistics for Dead In Bermuda


*CriminaL^'s Game List  >  Dead In Bermuda


Achievements completed: 0 (0.00%)

Achievements: (0 / 36):
# Global Completion % Description API Name
1 63.30% Firestarter: Craft a fire camp. CraftFire
2 51.60% Snorers not allowed: Craft a sleeping area. CraftSleepingArea
3 45.70% Yes milord: Craft some gathering tools. CraftGatheringTools
4 43.30% It's a start...: Survive 7 days on the island. 7DaysSurvived
5 38.70% If only we had a ball...: Craft a fruit basket. CraftFruitBasket
6 32.20% Fisherman's friend: Craft a fishing rod. CraftFishingRod
7 31.80% How did we make it this far?!: Survive 14 days on the island. 14DaysSurvived
8 29.60% NSA records: Discover all the traits of a character. CharacterAllTraitsDiscovered
9 27.10% BFFs: Have 2 characters with a relationship score of 100 (= they both have 100 opinion on each other). RelationshipMax
10 25.20% I could eat a shoe: A character died from Hunger. DeathHunger
11 23.50% Mastery: Have a character with one skill maxed (100). SkillMaxed
12 22.00% Wanderer: Explore 25% of the island. Explore25
13 19.30% Just...10...minutes...: A character died from Fatigue. DeathFatigue
14 19.30% He just needs some time alone: A character died from Depression. DeathDepression
15 18.70% Don't scratch the bottom: Craft a cooking pot. CraftCookingPot
16 14.50% Visitor: Explore 50% of the island. Explore50
17 14.20% Robin would!: Craft a hunting bow. CraftHuntingBow
18 14.00% Cold night: A night without fire is a harsh night... NightWithoutFire
19 13.90% You can't stop progress: Research every crafting recipe. ResearchComplete
20 13.50% Playing doctor: Craft an infirmary. CraftInfirmary
21 13.30% I've lost count...: Survive 50 days on the island. 50DaysSurvived
22 13.20% Jerky time!: Craft a meat dryer. CraftMeatDryer
23 12.80% Adventurer: Explore 75% of the island. Explore75
24 11.70% Here comes the rescue: Complete the game. GameCompleted
25 11.60% Explorer: Explore 100% of the island. Explore100
26 10.50% We care for each other: Complete the game with all the characters alive. GameCompletedEverybody
27 10.20% Archenemies: Have 2 characters with a relationship score of -100 (= they both have -100 opinion on each other). RelationshipMin
28 9.70% There is no respect anymore...: Relieve yourself on sacred ground. PeedOnCairn
29 8.30% Just a flu: A character died from Sickness. DeathSickness
30 7.60% Such a wimp: A character died from Injury. DeathInjury
31 7.40% Bad Romance: Flirting to obtain something is an old technique. AlejandroJuliaRomance
32 7.00% Feels like home: Survive 100 days on the island. 100DaysSurvived
33 6.60% Romance: Can you feel the love tonight? AlejandroWintersRomance
34 5.40% Tango down!: Fulfill a spy's mission. JuliaKilledBob
35 5.30% There can be only one!: Complete the game with only 1 character alive. GameCompletedAlone
36 4.60% Collateral damage: The real enemy is not always the obvious one. JuliaKilledJacob