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Achievements completed: 37 (32.17%)

Achievements: (37 / 115):
# Global Completion % Description API Name
1 43.80% Bread and Games: In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena Society: Bread and games
2 25.90% Shai Hulud Summoner: Have 4 Coal Thumpers working at the same time Economy: Summoning Shai Hulud
3 22.10% Tis but a Scratch: Finish a playthrough without an Infirmary or House of Healing Economy: Holy heal
4 20.50% Carnivore: Having a choice, finish a scenario using only Hunters Economy: Carnivore
5 18.50% Hyperefficient: Have a workplace with efficiency greater than ... [200%] Economy: Hyperefficient
6 18.40% City of Steam: Have 15 automatons at the same time Economy: City of steam
7 15.90% Unknown Ship: (Note: this is a hidden achievement that has not been released to the public yet) Refugee: Uknown Ship
8 14.70% Satellites: Finish a scenario never expanding the range of the Generator Economy: Sattelites
9 12.70% Everybody Lived for Once: (Note: this is a hidden achievement that has not been released to the public yet) Tech Haven: Everybody lived for once
10 9.70% Let There Be Light: Build 10 Street Lamps Endless: Let There Be Light
11 8.40% Rise of the Machines: Have 20 working automatons Endless: Rise of the Machines
12 7.90% Autonomous City: In a city of at least 200, have automatons working in more than half of workplaces Economy: Autonomous city
13 7.90% There was no Waldo: Explore all Frostland sites between the storms Endless: There was no Waldo
14 7.20% Backup Plan: Stockpile 35 000 Coal and 10 000 Food Rations Endless: Backup Plan
15 6.90% I Feel Lucky: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: I Feel Lucky
16 6.10% Green Thumb: Complete all improvements in Hot Springs Reconquest: The Gardener
17 6.00% Defender of the Oppressed: Complete all improvements in Shipwreck Camp Reconquest: The Defender of the Oppressed
18 5.90% Full House: Have over 700 population Endless: Full House
19 5.70% Master Archivist: Fill the Archives Endless: Master Archivist
20 5.40% Unskilled Labour: Finish any scenario without constructing Steam or Advanced buildings Economy: Unqualified labor
21 5.40% Hyde Park Corner: Have a Town Square of each size Endless: Hyde Park Corner
22 5.30% Negotiator: (Note: this is a hidden achievement that has not been released to the public yet) New Home: Negotiator
23 5.20% Perfectionist: Build a Generator with all upgrades and no construction faults Builders: Perfectionist
24 5.10% All children on board: (Note: this is a hidden achievement that has not been released to the public yet) Winterhome: All children on board
25 5.00% Walk on the Grass: Have a Garden of each size Endless: Walk on the Grass
26 4.80% Messrs Gabriel: Use Telegraph Station 20 or more times Builders: Messrs Gabriel
27 4.70% Vegetarian: Having a choice, finish a scenario using only Hothouses Economy: Vegetarian
28 4.60% Frostland Explorer: Explore all Frostland sites in On The Edge scenario Reconquest: Frostland Explorer
29 4.60% All Your Base Are Connect To Us: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: All Your Base Are Connect To Us
30 4.40% Weathering the Storm: Build the Generator with no damage from storms in Endless Mode Builders: Weathering the Storm
31 3.90% Contractor: Develop all settlements to the highest level Reconquest: The Contractor
32 3.80% I'll Be Home for Christmas: Build the Generator in The Last Autumn scenario before the last shipment Builders: Before Christmass
33 3.40% Marathon Medium: Survive 50 days of Endurance mode on Medium or higher difficulty Endless: Marathon Medium
34 3.40% Better than London: Finish a playthrough without building a single Tent Economy: Better than London
35 3.40% Ducks in a Row: Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours Builders: Ducks in a Row
36 3.30% Winter Ready: Build the Generator before the weather changes in Endless Mode Builders: Winter Ready
37 3.20% Full Dreadnought: (Note: this is a hidden achievement that has not been released to the public yet) Winterhome: Full Dreadnought
38 3.00% By the Sweat of their Brow: Survive 75 days without having automatons Endless: By the Sweat of their Brow
39 3.00% Sprinter: (Note: this is a hidden achievement that has not been released to the public yet) Tech Haven: Sprinter
40 2.90% Guardian: Complete all improvements in Children's Mine Reconquest: The Babysitter
41 2.90% Iron Man (New Home): Finish the New Home scenario on Hard difficulty New Home: Iron mam
42 2.70% Social Activist: Make all other settlements loyal to you Reconquest: Social Activist
43 2.60% Charcoaled: Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal Economy: Charcoaled
44 2.60% Bonus Pater Familias: Build the Generator in The Last Autumn scenario without anyone dying Builders: Bonus Pater Familias
45 2.40% Urban Planner: Have 300 people living in the heat zone of a single Steam Hub Economy: Urban planner
46 2.30% Unforgiven: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: Unforgiven
47 2.10% One More Day Syndrome: Build the Generator and reach day 100 in Endless Mode Builders: One More Day Syndrome
48 2.10% Ultramarathon Medium: Survive 100 days of Endurance mode on Medium or higher difficulty Endless: Ultramarathon Medium
49 2.00% Iron Man (The Arks): Finish The Arks scenario on Hard difficulty Tech Haven: Iron man (Tech Haven)
50 1.90% My Turn to Speak: (Note: this is a hidden achievement that has not been released to the public yet) New Home: My turn to speak
51 1.80% Fisher King: Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps Builders: Fisher King
52 1.70% New Home Survivor: Finish the New Home scenario in Survivor Mode. New Home: Survivor mode
53 1.60% Endless Social Activist: Make all other settlements loyal to you in Endless Mode Endless: Endless Social Activist
54 1.60% The Iron Saviour: Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty New Home: The Iron savior
55 1.50% Iron Man (Refugees): Finish the Refugees scenario on Hard difficulty Refugee: Iron man (Refugees)
56 1.50% Golden Path: (Note: this is a hidden achievement that has not been released to the public yet) New Home: Golden path
57 1.50% I See Friends Holding Hands: Have an ally send Emergency Aid to another settlement Endless: Clever Negotiator
58 1.40% The Arks Survivor: Finish The Arks scenario in Survivor Mode. Tech Haven: Survivor mode
59 1.40% Marathon Hard: Survive 50 days of Endurance mode on Hard or higher difficulty Endless: Marathon Hard
60 1.20% Iron Man (The Last Autumn): Build the Generator in The Last Autumn scenario on Hard difficulty Builders: Iron man (The Last Autumn)
61 1.10% On the Waterfront: Have 4 Advanced Docks and 12 Reloading Stations working at the same time Builders: Waterfront
62 1.10% Marathon Extreme: Survive 50 days of Endurance mode on Extreme difficulty Endless: Marathon Extreme
63 1.10% Ultramarathon Hard: Survive 100 days of Endurance mode on Hard or higher difficulty Endless: Ultramarathon Hard
64 1.10% You Had To Do It: (Note: this is a hidden achievement that has not been released to the public yet) Reconquest: You Had To Do It
65 1.10% Iron Man (Fall of Winterhome): Finish the Fall of Winterhome scenario on Hard difficulty. Winterhome: Iron man (Winterhome)
66 1.10% Refugees Survivor: Finish the Refugees scenario in Survivor Mode. Refugees: Survivor mode
67 1.00% Not great, not terrible: Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces Builders: Not great, not terrible
68 1.00% Iron Man (On The Edge): Finish On The Edge scenario on Hard difficulty Reconquest: Iron Man (On the Edge)
69 1.00% Ultramarathon Extreme: Survive 100 days of Endurance mode on Extreme difficulty Endless: Ultramarathon Extreme
70 1.00% A for Effort: Build a Generator with all construction faults in Endless Mode Builders: A for Effort
71 1.00% The Winterhome Survivor: Finish the Fall of Winterhome scenario in Survivor Mode. Winterhome: Survivor mode
72 1.00% The Last Autumn Survivor: Build the Generator in The Last Autumn scenario in Survivor Mode. Builders: Survivor mode
73 0.90% All Along the Watchtower: Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end Builders: Watchtower
74 0.90% Emissions Reduction: Build the Generator in The Last Autumn scenario using no Coal consuming buildings Builders: Emission reduction
75 0.80% Arise Ye Workers: Build the Generator in The Last Autumn scenario with only workers left at the end Builders: Arise Ye Workers
76 0.80% On The Edge Survivor: Finish On The Edge scenario in Survivor Mode Reconquest: On the Edge Survivor
77 0.70% Slave Driver: Make all other settlements distrustful towards you Reconquest: Slave Driver
78 0.70% Endless Slave Driver: Make all other settlements distrustful towards you in Endless Mode Endless: Endless Slave Driver