1 |
|
32.40%
|
50%+ Effective Marketing: You just need a spokesman in a turtleneck with a catchy phase to make billions! Hit 50% overall effectiveness in all the cities you market in. |
50P_MARKETING |
2 |
|
31.00%
|
Borrowed Money: You can never have enough money. We'll pay this back someday. |
BORROWED_MONEY |
3 |
|
29.20%
|
Bankrupt: You failed. Don't worry, 98% of companies do in their first few years of business. If it's any consolation, have an achievement. |
BANKRUPT |
4 |
|
24.40%
|
Initial Public Offering: Your company is now publicly traded! |
STOCK_IPO |
5 |
|
23.90%
|
Paid Off Debt!: See! We make good on our promises, Mr. Creditor. |
PAID_BACK_MONEY |
6 |
|
23.50%
|
Army Contract: Stick a gun on it and paint it olive green. |
ARMY_CONTRACT |
7 |
|
23.00%
|
Racing Contract: We're the official supplier of a racing team or series. |
RACING_CONTRACT |
8 |
|
21.40%
|
$1,000,000 Yearly Profits Before 1910! : You’ve reached $1,000,000 in yearly profits before 1910. Your company is growing rapidly in the fledgling automobile industry. |
1M_FY_PROFITS_BEFORE1910 |
9 |
|
19.60%
|
Strike Averted: Union leaders generally don't care about their workers. They care about power, perks, politics, and personal wealth. If you provide those to the right people and throw a bone to the workers, strikes like these can be averted. |
STRIKE_ADVERTED |
10 |
|
18.10%
|
Munitions Manufacturer: You can't fight a shooting war without bullets. |
MUNITIONS |
11 |
|
17.30%
|
Survived The Great War: Through rationing, material shortages, and outright banning sales, The Great War destroyed many brass era automobile manufacturers. But yours survived. |
WW1_FIN |
12 |
|
17.00%
|
People's Car: You designed a vehicle with a material cost less than the global per capita. |
Cheap_Car |
13 |
|
17.00%
|
World Champions: You've won the championship of a world famous racing series with 5 or more entries. |
WON_RACING_SERIES |
14 |
|
14.90%
|
Selfish Solution: When things started to look bad, instead of fixing them, you took the easy way out. |
USED_GUN |
15 |
|
13.90%
|
Created a Marque: A wise CEO separates his strengths from his weaknesses. |
CREATED_MARQUE |
16 |
|
13.00%
|
1,000,000 Vehicles Manufactured!: You have manufactured over 1,000,000 vehicles while playing Base City, North America, Europe, or Classic Map. |
1M_MANUFACTURED |
17 |
|
12.90%
|
Licensed Design: Sometimes it's easier to just copy someone else's work. |
Licensed_Design |
18 |
|
12.80%
|
Navy Contract: The wet and salty conditions of the Ocean are no match for our engine designs. |
NAVAL_CONTRACT |
19 |
|
12.70%
|
Bought a Company!: Showing off your aggression for growth, you bought another company. |
BOUGHT_A_COMPANY |
20 |
|
11.60%
|
50%+ Effective Lobbying: Greasing the wheels of government, one politician at a time. |
50P_LOBBYING |
21 |
|
11.10%
|
Random History: ΑΝΕΡΡΙΦΘΩΚΥΒΟC |
RandomGame |
22 |
|
10.90%
|
$1 Billion Dollar Company!: Your market cap hit $1 Billion Dollars! By modern standards, this is a small company. But it's still quite a milestone, especially during the middle of the century. |
1B_MARKETCAP |
23 |
|
10.80%
|
Survived the Great Depression: The Great Depression wrecked havoc on the global economy. Your company is one of the few to survive it. |
DEPRESSION_FIN |
24 |
|
10.50%
|
100,000 Units In A Year! : You sold 100,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map. |
100K_INDIVIDUAL_CAR_YEAR |
25 |
|
10.50%
|
$100,000,000 Yearly Profits Before 1950! : You’ve reached $100,000,000 in yearly profits before 1950. This is inline with historical market leaders at the time. |
100M_FY_PROFITS_BEFORE1950 |
26 |
|
10.30%
|
$100,000,000 Market Cap!: Your company is worth $100,000,000 before 1920! Only a few vehicle manufacturers were able to reach this amount in this time period. |
100M_MARKETCAP_BY1920 |
27 |
|
9.20%
|
Survived World War 2: There were many winners and losers in World War Two. If your company survived, you were among the winners. |
WW2_FIN |
28 |
|
8.30%
|
Aero Contract: While it might not be a flying car, our engines can still make you fly! |
AIR_CONTRACT |
29 |
|
8.00%
|
1,000,000 Units To Date!: You sold at least 1,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map. |
1M_INDIVIDUAL_CAR_LIFE |
30 |
|
7.50%
|
You Won a Lawsuit!: They sue for damages. They sue for trauma. They sue for emotional pain and suffering. They sue for themselves and they sue for lost loved ones... And they get NOTHING! |
WON_LAWSUIT |
31 |
|
6.90%
|
1,000,000 Vehicles Sold In A Year!: You sold 1,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map. |
1M_COMPANY_SALES_YEAR |
32 |
|
6.80%
|
250,000 Units In A Year! : You sold 250,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map. |
250K_INDIVIDUAL_CAR_YEAR |
33 |
|
6.60%
|
Charles T. Jeffery: Sell 10,000 units to militaries via the contracting system by 1919. |
Charles_T_Jeffery |
34 |
|
6.30%
|
Fired Striking Employees: "When the president said no, American business leaders were given a lesson in managerial leadership that they could not and did not ignore." - Donald J. Devine |
Fire_Strikers |
35 |
|
6.30%
|
Protesters Targeted You: You hit a nerve and now anti-business types are protesting outside your doors. |
PROTESTED |
36 |
|
6.10%
|
Discontinued a Marque: At some point, it's better to just get rid of them than to continue to throw money at the problem. |
DISCONTINUED_MARQUE |
37 |
|
5.70%
|
Highest Market Share For 5 Years: Your company has maintained the highest yearly market share for five years! |
5YR_MARKETSHARE |
38 |
|
5.50%
|
You Don't Quit: End of the game? Time to retire? Bah! I want to keep playing!!! |
Overtime |
39 |
|
5.10%
|
20,000,000 Vehicles Manufactured!: You have manufactured over 20,000,000 vehicles while playing Base City, North America, Europe, or Classic Map. |
20M_MANUFACTURED |
40 |
|
5.00%
|
Rags To Riches: Go from negative cash funds to the richest company in the world. |
RagsToRiches |
41 |
|
4.90%
|
$2 Billion Yearly Profits Before 1980!: You’ve reached $2 billion in yearly profits before 1980. Inflation is driving up the costs, but you're managing grow faster! |
2B_FY_PROFITS_BEFORE1980 |
42 |
|
4.90%
|
Perfect Vehicle: You completed a vehicle design with an overall rating greater than 70. |
PERFECT_CAR |
43 |
|
4.60%
|
Consolidation!: If you can't beat them, join them! |
CONSOLIDATED |
44 |
|
4.60%
|
500,000 Units In A Year! : You sold 500,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map. |
500K_INDIVIDUAL_CAR_YEAR |
45 |
|
4.20%
|
$50 Billion Dollar Company!: You've hit a value of $50 Billion! This is by definition a large company in modern times. And is roughly what most major vehicle manufacturing companies are worth as of this writing. |
50B_MARKETCAP |
46 |
|
3.70%
|
Global Reach: You are truely a global company. You have a branch and factory in every region. |
Global_Company |
47 |
|
3.70%
|
Ransom Eli Olds: On Base City or Classic Map, with 300+ AI, sell 19,000 Phaetons by 1907. |
Ransom_Eli_Olds |
48 |
|
3.50%
|
5,000,000 Units To Date!: You sold at least 5,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map. |
5M_INDIVIDUAL_CAR_LIFE |
49 |
|
3.40%
|
Factory On Fire: We didn't light the fire! It was always burning since the world's been turning. |
FACTORY_FIRE |
50 |
|
3.30%
|
5,000,000 Vehicles Sold In A Year!: You sold 5,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map. |
5M_COMPANY_SALES_YEAR |
51 |
|
3.20%
|
Steam Powered: It's kind of like a tea kettle on wheels. |
Steam_Powered |
52 |
|
2.90%
|
1,000,000 Units In A Year! : You sold 1,000,000 vehicles of the same model in one fiscal year on Base City, North America, Europe, or Classic Map. |
1M_INDIVIDUAL_CAR_YEAR |
53 |
|
2.90%
|
Five Generations: Release at least five generations of the same vehicle over 40 years or more. |
Five_Gens |
54 |
|
2.70%
|
$25 Billion Yearly Profits!: You’ve reached $25 billion in yearly profits. This is inline with the most profitable car manufactures in modern history. |
25B_FY_PROFITS_BEFOREEND |
55 |
|
2.60%
|
$250 Billion Dollar Company!: Very few companies have a $250 Bilion market cap. And only one auto manufacture as of this writing is anywhere close to $250 Billion. Congratulations, You would be considered the most valuable car company in the world! |
250B_MARKETCAP |
56 |
|
2.40%
|
100,000,000 Vehicles Manufactured!: You have manufactured over 100,000,000 vehicles while playing Base City, North America, Europe, or Classic Map. |
100M_MANUFACTURED |
57 |
|
2.30%
|
10,000,000 Units To Date!: You sold at least 10,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map. |
10M_INDIVIDUAL_CAR_LIFE |
58 |
|
2.20%
|
10,000,000 Vehicles Sold In A Year!: You sold 10,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map. |
10M_COMPANY_SALES_YEAR |
59 |
|
1.60%
|
Quick Growth: Hit $100 million market cap by 1920 on Hard or Nightmare mode, Full AI, and Base City Map. |
Quick_Growth |
60 |
|
1.60%
|
Wall Street Raider: Who said you need to sell cars? Have a $25 Billion Net Worth without selling, buying, or acquiring a vehicle or component design. |
Wallstreet_Raider |
61 |
|
1.50%
|
Complete Offering: Your company has designed one vehicle of each vehicle type. |
Each_Type |
62 |
|
1.40%
|
Herbert Austin: Base City or Classic Map, London, UK based company, produce 17 different models, munitions during WW1, and sell at least 25,000 in a single year by 1926. |
Herbert_Austin |
63 |
|
1.40%
|
Howard Marmon: Win the first Independent 500 in the year 1911 with 300+ AI. |
Howard_Marmon |
64 |
|
1.40%
|
250,000,000 Vehicles Manufactured!: You have manufactured over 250,000,000 vehicles while playing Base City, North America, Europe, or Classic Map. |
250M_MANUFACTURED |
65 |
|
1.30%
|
Happy Birthday!: Your company is 100 years old! |
100_Years |
66 |
|
1.30%
|
Melting Rubber: You've designed a vehicle with a top speed of 250mph (402kmh) or greater. |
FAST_CAR |
67 |
|
1.20%
|
25,000,000 Units To Date!: You sold at least 25,000,000 vehicles of the same model in a lifetime on Base City, North America, Europe, or Classic Map. |
25M_INDIVIDUAL_CAR_LIFE |
68 |
|
1.10%
|
$1 Trillion Dollar Company!: As of 2018, no auto manufacturer has reached a $1 Trillion dollar market cap. You are an amazing CEO! Congratulations on being the first company ever to reach this mark! |
1T_MARKETCAP |
69 |
|
1.10%
|
25,000,000 Vehicles Sold In A Year!: You sold 25,000,000 vehicles in a year while playing Base City, North America, Europe, or Classic Map. |
25M_COMPANY_SALES_YEAR |
70 |
|
1.00%
|
Prolific Designer: Design 2000 vehicles over the life of your company. |
2K_Designs |
71 |
|
0.80%
|
500,000,000 Vehicles Manufactured!: You have manufactured over 500,000,000 vehicles while playing Base City, North America, Europe, or Classic Map. |
500M_MANUFACTURED |
72 |
|
0.70%
|
You're Fired!: Unfortunately the board has decided to go in a different direction. You're fired. |
FIRED |
73 |
|
0.60%
|
Lionel Martin: Starting as a London, UK company before 1913, on Base City or Classic Map, sell 100,000 vehicles and produce at least 10 touring models. |
Lionel_Martin |
74 |
|
0.60%
|
Too Big To Fail: The government has deemed you too big to fail. They have stuffed your bank accounts with tax payer money. |
BAILED_OUT |
75 |
|
0.40%
|
Karl Benz: By 1909, sell 15,000 vehicles and create a 200 HP vehicle. |
Karl_Benz |
76 |
|
0.30%
|
Wrong Number: Uhm, Yeah... |
Missdial |
77 |
|
0.30%
|
John and Horace: As an American company, outsource an engine and a gearbox to two different competitors by 1904. |
John_And_Horace |
78 |
|
0.20%
|
Henry Royce: As a British company, do not design a vehicle with less than 50 quality and reliability rating. Also design a 15L or higher V12 engine by 1914. |
Henry_Royce |
79 |
|
0.20%
|
Henry Leland: Base City or Classic Map, normal mode, 300+ AI, Detroit USA, starting before 1905, sell 5,000 vehicles and do not design a vehicle with less than 40 luxury ratings by 1922. Do not go bankrupt before 1923. |
Henry_Leland |
80 |
|
0.20%
|
Italian Stallion: Starting in 1929, as an Italian company, produce only sports and super cars. And win 50 racing championships. |
Italian_Stallion |
81 |
|
0.20%
|
Walchand Hirachand: Starting the game as an Indian company on Normal mode, sell 1 Million vehicles and produce vehicles in India. |
Walchand_Hirachand |
82 |
|
0.20%
|
Stainless Steel: Playing Hard Mode, as a Belfast, UK company on Base City or Classic Map, create a sports car as your first vehicle using an outsourced engine and gearbox. |
Stainless_Steel |
83 |
|
0.20%
|
Jules-Albert de Dion: As a Paris, France company, with 300+ AI on Base City or Classic Map, sell 100,000 vehicles and Outsource or License engines to 10 different companies by 1930. Be the largest manufacturer by total sales numbers before 1909. |
Jules_de_Dion |
84 |
|
0.20%
|
Robert McLaughlin: As a Canadian company, on Base City or Classic Map, with 300+ AI, starting before 1910, sell 5 Million vehicles and become the best selling vehicle brand in Canada. |
Robert_McLaughlin |
85 |
|
0.20%
|
Lightweight Engineering: As a British company with 300+ AI, do not produce a vehicle that weighs more than 3000lbs. Also win 50 racing championships. |
Lightweight_Engineering |
86 |
|
0.20%
|
Jujiro Matsuda: As a Japanese company, with 300+ AI, sell 1 million vehicles. Use a Wankel engine in a vehicle, and have the best selling roadster in the world. |
Jujiro_Matsuda |
87 |
|
0.20%
|
Henry Ford: As a Detroit, USA company, sell 15 million vehicles by 1930 on hard mode, with 300+ AI. |
Henry_Ford |
88 |
|
0.20%
|
William Durant: As an American company on Normal Mode, acquire or create 25 marques by 1930. |
William_Durant |
89 |
|
0.20%
|
Ettore Bugattis: As a French or German company, starting before 1910, produce only sports cars and win 30 championships before 1947. |
Ettore_Bugattis |
90 |
|
0.20%
|
Edward Holden: Base City Or Classic Map, 300+ AI, Australian based company, sell 10 Million units and become the biggest manufacturer in Australia. |
Edward_Holden |
91 |
|
0.20%
|
David Buick: By 1910, produce an OHV (I-Head) engine and go bankrupt. |
David_Buick |
92 |
|
0.20%
|
British Racing Green: Base City or Classic Map, 300+ AI, London UK based, starting in 1920, create a 3L to 3.5L Inline 4 Cylinder Engine. Win 5 championships with this engine. |
British_Racing_Green |
93 |
|
0.20%
|
Lost Antitrust Lawsuit! : In the interest of preserving free and unfettered competition, the government slapped your company with Antitrust violations. |
LOSEANTITRUST |
94 |
|
0.20%
|
Beat Antitrust Lawsuit!: You have shown that you are not abusing your monopoly powers or engaging in anti-competitive practices. At least that's what the jury thinks. In reality, your legal team is just really good at their jobs. |
WIN_ANTITRUST |
95 |
|
0.20%
|
$10 Trillion Gross Revenues: Over the entire life of your company, you hit $10 Trillion Gross Revenues! You did this playing on Hard or Nightmare difficulty, Full AI, on Base City Map. |
100T_Revs |
96 |
|
0.20%
|
Cradle Of Industry: Your African founded company has maintained the highest yearly market share in the world for 5 years. |
AFRICA_5YEARS |
97 |
|
0.20%
|
Survive 100 Years On Nightmare : "What's the trouble in there, Nemo? Go to sleep!" You've survived 100 years playing on Base City Map, Full AI, on Nightmare mode. |
Nightmare |
98 |
|
0.20%
|
Megacorporation: You're so big, you put little countries to shame. You have 6 active marques, world wide branch coverage, at least 10,000,000 sales per year, and you have held the top market share position for at least 5 years against at more than 250 AI on Hard or Nightmare mode. |
Megacorporation |
99 |
|
0.10%
|
Frederick Duesenberg: As an American company, create an inline (straight) 8 cylinder engine. Use that engine in a luxury sedan with a material cost above $9,000 and sell 5,000 vehicles by 1930. |
Frederick_Duesenberg |
100 |
|
0.10%
|
Walter Chrysler: Starting between 1919 and 1921, sell 25,000 vehicles, create two marques, and take over two companies before 1930. |
Walter_Chrysler |
101 |
|
0.10%
|
Two Worlds Combined: On Normal Mode, Base City or Classic Map, with 300+ AI, as French or Japanese company, consolidate with a company opposite of yours. |
Two_Worlds_Combined |
102 |
|
0.10%
|
Toyoda Kiichiro: As a Nagoya, Japan company starting in 1900 on Base City or Classic Map, with 300+ AI and Hard Mode, become the largest company by production for a year after WW2 and sell 20 Million total cars. |
Toyoda_Kiichiro |
103 |
|
0.10%
|
Wilhelm Maybach: As a German company, starting in 1920 with 300+ AI, sell 300 Luxury Sedans with a V6 Engine and material cost above $3,000. Also sell 50 Luxury Sedan with a V12 and material costs above $5,000 by 1936. |
Wilhelm_Maybach |
104 |
|
0.10%
|
Louis Renault: Starting as a Paris, France company on Base City or Classic Map, become the largest French Manufacturer, produce munitions during WW1, have a factory seized during WW2, and produce 1 Million vehicles by 1945. |
Louis_Renault |
105 |
|
0.10%
|
Karl Rapp: As a German company on Base City or Classic Map, win a German Airforce contract by 1918. |
Karl_Rapp |
106 |
|
0.10%
|
Ferdinand Porsche: Base City or Classic Map, Stuttgart German company. Starting between 1930-1935, win at least 3 German tank contracts by 1945, have at least 5 active rear engine, rear wheel drive vehicles, and sell 100,000 vehicles. |
Ferdinand_Porsche |
107 |
|
0.10%
|
Hyper-Luxurious: Do not design a vehicle with less than 50 Luxury rating. Sell over $100 Billion worth of Luxury Sedans, Limos, Landonets, and Town Cars on Hard or Nightmare mode, Full AI, Base City Map. |
Hyper_Luxury |
108 |
|
0.10%
|
Alexandre Darracq: Base City or Classic Map, 300+ AI, French Company, sell 4,000 vehicles and hold 10% marketshare in France by 1904. |
Alexandre_Darracq |
109 |
|
0.10%
|
Andre Citroen: Base City or Classic Map, Hard Mode, 300+ AI, Paris France based, starting between 1919 to 1922 produce 250,000 vehicles, become the largest French based manufacturer, and the 4th largest in the world by 1932. |
Andre_Citroen |
110 |
|
0.10%
|
Johann Puch: Base City or Classic Map, 300+ AI, Hard Mode, Austrian company, become the largest Austrian based company in the world. Create and sell 15 different vehicle types. All before 1914. |
Johann_Puch |
111 |
|
0.10%
|
Japanese Businessman: Base City or Classic Map, 300+ AI, Japan based, starting between 1945 to 1949, sell 10 Million vehicles and become the best selling brand in North America. |
Japanese_Businessman |
112 |
|
0.10%
|
Assar Gabrielsson: Base City or Classic Map, 300+ AI, Swedish Company, starting in 1920, sell 50,000 in Sweden vehicles by 1941. |
Assar_Gabrielsson |
113 |
|
0.10%
|
Edward Jordan: Base City or Classic Map, hard mode, 300+ AI, Cleveland, USA based company. Starting in 1916, sell 30,000 vehicles using only outsourced components. |
Edward_Jordan |
114 |
|
0.10%
|
Limitless Korea: As a Korean company on Base City or Classic Map with 300+ AI, sell 5 Million vehicles, become the top manufacturer in Korea and a top 10 manufacturer in the world. |
Limitless_Korea |
115 |
|
0.10%
|
Electrified World: Electric vehicles are now the most popular "fuel" type in the world. Thanks to yours and other's efforts. |
ELECTRIC |