1 |
|
65.20%
|
That went well: Talk to that nice girl on the subway |
THATWENTWELL |
2 |
|
61.10%
|
Gotta hide: Escape a nightmare |
GOTTAHIDE |
3 |
|
57.80%
|
Mirror Master: Grow some eyes in the back of your head |
MIRRORMASTER |
4 |
|
56.00%
|
Get the scoop: The pulitzer is in the bag |
GETTHESCOOP |
5 |
|
52.40%
|
Duo: Gain control of two characters |
DUO |
6 |
|
51.50%
|
No smoking: Discover the chemisty department's secret |
NOSMOKING |
7 |
|
49.50%
|
Teamwork: Team up to fix the lab's water system |
TEAMWORK |
8 |
|
47.80%
|
Savior: Save Dr. Morales |
SAVIOR |
9 |
|
45.80%
|
Quartet: Gain control of all four characters |
QUARTET |
10 |
|
45.30%
|
Angel: Open Dr. Morales's journal without damaging it |
ANGEL |
11 |
|
40.70%
|
Cut the rope: Save yourself by destroying a rope |
CUTTHEROPE |
12 |
|
38.30%
|
Good listener: Listen to Saul's whole story without interrupting him |
GOODLISTENER |
13 |
|
37.80%
|
Dream master: Get all the memories from Anna's dream maze |
DREAMMASTER |
14 |
|
33.70%
|
Safecracker: Crack Tortoise's safe |
SAFECRACKER |
15 |
|
33.40%
|
See the Wizard: Find Morales's financial information |
SEETHEWIZARD |
16 |
|
33.30%
|
Just because: Ray's kind of a jerk |
JUSTBECAUSE |
17 |
|
30.00%
|
Blueprint snatcher: Nab the blueprints from the police archive |
BLUEPRINTSNATCHER |
18 |
|
28.50%
|
Magnetic personality: Maneuver everyone through the super collider |
MAGNETICPERSONALITY |
19 |
|
28.30%
|
Access granted: Gain access to the inner vault |
ACCESSGRANTED |
20 |
|
28.20%
|
I promise you: Your uncle holds the key |
IPROMISEYOU |
21 |
|
27.90%
|
Finding north: Use a compass to find a new location |
FINDINGNORTH |
22 |
|
27.70%
|
Technophile: Find a new location on the map using fancy technology |
MAPMASTER |
23 |
|
27.50%
|
Key nabber: Remove the contents of a locker without opening it |
KEYNABBER |
24 |
|
27.30%
|
Phone tracer: Track the movements of a killer |
PHONETRACER |
25 |
|
24.90%
|
The new world order: You stopped a killer, but let the big fish go free |
THENEWWORLDORDER |
26 |
|
24.20%
|
Decoder ring: SUPER ACHIEVEMENT: Decode a journal |
DECODER |
27 |
|
21.70%
|
Wired: Rewire the lab door circuit |
WIRED |
28 |
|
17.80%
|
Close to heart: Learn Bennet's secret |
CLOSETOHEART |
29 |
|
15.30%
|
Lesser of two evils: You sided with an enemy to stop a greater foe |
LESSEROFTWOEVILS |
30 |
|
13.80%
|
Archive master: Get the blueprints on your first try |
ARCHIVEMASTER |
31 |
|
10.70%
|
"That" guy: That creep on the subway? Yeah, that's you. |
THATGUY |
32 |
|
10.00%
|
Hippocrates: Pay Ozzy while keeping your professional integrity intact |
HIPPOCRATES |
33 |
|
5.80%
|
Blackmailer: Gain Tortoise's help by resorting to blackmail |
BLACKMAILER |
34 |
|
4.80%
|
Safe seer: INSANE ACHIEVEMENT: Open Tortoise's safe without using any "visual aids" |
SAFESEER |
35 |
|
4.70%
|
Quick escape: INSANE ACHIEVEMENT: Escape from the monster without locking the door |
QUICKESCAPE |
36 |
|
3.50%
|
Independent: Finish the game without asking another character for a hint |
INDEPENDENT |
37 |
|
2.80%
|
Listen to us: Play the entire game with commentary mode active |
LISTENTOUS |
38 |
|
2.50%
|
High Score: SUPER ACHIEVEMENT: Finish the game with a full score |
HIGHSCORE |