| 1 |
|
27.80%
|
A Day Without Dawn: Reach ending B in any difficulty |
8_EndB |
| 2 |
|
25.40%
|
Explorer: Visit all locations in the game |
0_Explorer |
| 3 |
|
22.60%
|
Beacon Of Hope: Reach ending A in normal difficulty |
6_EndANormal |
| 4 |
|
22.30%
|
Triplet: Get the obvious triple kill with the rifle in the day zone of the new wing |
11_Triplet |
| 5 |
|
19.80%
|
You Just Don't Learn: (Note: this is a hidden achievement that has not been released to the public yet) |
3_Door |
| 6 |
|
18.10%
|
Full Geared: Get all syringes, equipment packs and demonic runes |
1_Upgrades |
| 7 |
|
9.30%
|
Why Can't We Be Friends?: Slay all mannequins in the dressmaker's room |
5_Mannequin |
| 8 |
|
7.20%
|
Beacon Of Faith: Reach ending A in hard difficulty |
7_EndAHard |
| 9 |
|
4.90%
|
Pistol Ace: Get 200 points or more in the pistol practice range |
2_Pistol |
| 10 |
|
1.90%
|
Beacon's Master: Clear ending A in hard difficulty without saving |
9_Master |
| 11 |
|
1.80%
|
Nightmare Ended: Beat Dead Beacon nightmare mode (Ending A) |
12_Nightmare |
| 12 |
|
1.70%
|
Time's Ticking: Clear ending A in hard difficulty in under 90 minutes |
10_Time |
| 13 |
|
1.40%
|
Horror Master Challenge: Clear Dead Beacon’s Randomizer in Nightmare skill (Ending A) setting the enemy randomization type to Total, setting Randomize Soul Dagger to No and without saving. |
13_HorrorM |