Arikirinmoto's statistics for


Arikirinmoto's Game List  > 


Achievements completed: 2 (3.45%)

Achievements: (2 / 58):
# Global Completion % Description API Name
1 43.50% People person: Have maximum trust Trusted
2 40.80% Lawmaker: Pass at least 20 new laws in a single playthrough Lawmaker
3 39.90% New Oxbridge: Double starting Research speed Oxbridge
4 39.10% Bring it on!: (Note: this is a hidden achievement that has not been released to the public yet) Storm
5 38.60% There is No Final Design: (Note: this is a hidden achievement that has not been released to the public yet) DifferentPlace
6 38.10% Chancellor of the Exchequer: Have at least 50 income of heatstamps Bankster
7 36.60% Don't starve: (Note: this is a hidden achievement that has not been released to the public yet) DontStarve
8 35.60% Urban Planner: Have 10 districts affected by hubs Planner
9 29.60% Law and Order: Have Crime and Tension Absent in the City with at least 30k population Order
10 28.80% The Ambitions of New London: Complete the Story on any difficulty NLStory
11 28.60% Steward Little: (Note: this is a hidden achievement that has not been released to the public yet) StewardLittle
12 27.90% Paradise City: Have all problems absent for 50 weeks in the City with at least 15k population Paradise
13 27.20% Mixed Signals: Have rallies and protests in the City at the same time Mixed
14 21.70% Bonfire: Don't let Civil War spread over 5 or more districts Bonfire
15 20.70% Quiet Backwater: (Note: this is a hidden achievement that has not been released to the public yet) Colonist
16 18.70% Settler: Set up 3 colonies Expansionist
17 18.20% Pork Barrel: Fulfil at least 1 promise to 5 different communities and factions in one playthrough Pork
18 18.20% Adapted to Weather: Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees Adaptation
19 18.00% Can't stop progress: Have Squalor Absent despite having at least 1000 Material Demand Progress
20 17.00% Power Overwhelming 2.0: (Note: this is a hidden achievement that has not been released to the public yet) Power20
21 14.80% No-brainer: Have 100% of delegates vote in favour of any law Unanimity
22 14.30% FrostCity: Have at least 5 different area effects applied to the district FrostCity
23 14.30% Green Power: Fulfil at least 300 Heat demand using Steam and have absent Squalor GreenPower
24 11.70% Primus inter pares: Never be in danger of losing your position due to low Trust or high Tension Confident
25 11.00% Another day in paradise: Complete a playthrough in Utopia Builder mode AnotherDay
26 10.00% Peacemaker: (Note: this is a hidden achievement that has not been released to the public yet) Peacemaker
27 9.80% Visionary: Research 60 different ideas under 600 weeks Change
28 9.80% Anger management: (Note: this is a hidden achievement that has not been released to the public yet) Anger
29 8.80% Revered Leader: Have "Devoted" relations with all communities and factions Revered
30 8.60% Idle Hands are the Devil's Playthings: Have at least 90% of the population be active workers in your city Merit
31 6.70% To each according to his needs: Have at least 20k heatstamps and over 200k Goods stockpile Equality
32 6.60% Megalopolis: Reach over 60,000 population in your main city Megalopolis
33 5.80% Thank you for your feedback: (Note: this is a hidden achievement that has not been released to the public yet) Feedback
34 5.50% Moving out: (Note: this is a hidden achievement that has not been released to the public yet) MovingOut
35 4.50% Sneak a Peek: (Note: this is a hidden achievement that has not been released to the public yet) SneakPeek
36 4.00% We Are Not The Same: Meet all factions in Utopia Builder mode AllFactions
37 3.80% The Temptations of New London: Complete the Story on at least Steward difficulty NLChallenge
38 3.40% Raiders of the Lost Cores: Complete the ‘Depleted Cores’ Tale Depleted
39 2.70% Likeable: Never have relations worse than Sceptical with any community or faction. Likeable
40 2.40% Guiding Light: Complete the ‘Beacon of Hope’ Tale Beacon
41 2.30% Firm, But Civil: No deaths caused by Civil War during the whole game FirmButCivil
42 2.30% Coredigger: (Note: this is a hidden achievement that has not been released to the public yet) Coredigger
43 2.10% The Demons of New London: Complete the Story on Captain difficulty NLLegacy
44 1.90% … and fill the earth: Reach over 50,000 population outside of your main city Expanse
45 1.80% Apocalypse Nah: Complete the ‘Apocalyptic Whiteout’ Tale Apocalyptic
46 1.80% Not on my watch: Complete a playthrough without any avoidable deaths NoDeaths
47 1.70% Plumber: (Note: this is a hidden achievement that has not been released to the public yet) Plumber
48 1.50% I love democracy: Have no votes against Captain's Authority policy Democracy
49 1.40% Ambitious: Complete all Ambitions in Utopia Builder mode Ambitious
50 1.00% Consistency: Never research a building or pass a law of the opposite affinity to the one you already have Consistency
51 1.00% Isolationist: Complete a playthrough without gathering any resources from the frostland or colonies Isolate
52 0.90% Checks and balances: Complete the Story without passing any Rule laws on at least Captain difficulty Democrat
53 0.50% Born Ready: Complete three Tales in a single playthrough on at least Steward difficulty ThreeAtOnce
54 0.50% Seen Worse: Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty ApocalypticExtra
55 0.50% Gotta Go Fast: Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty DepletedExtra
56 0.30% No One Left Behind: Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty BeaconExtra