LiTo's statistics for


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Achievements completed: 1 (1.18%)

Achievements: (1 / 85):
# Global Completion % Description API Name
1 87.90% Champion I: Gain a highscore of 2500 points. watertrainstation_00
2 87.30% Landscaper I: Place down 100 tiles in total. biomes_00
3 83.90% Ocean I: Form a water body with at least 15 water segments. boat_00
4 83.40% Engineer I: Form a train route with at least 10 train tracks. train_00
5 67.40% Landscaper II: Place down 250 tiles in total. biomes_01
6 62.80% Ocean II: Form a water body with at least 30 water segments. boat_01
7 58.90% Overachiever I: Collect 10000 points in total. overachiever_00
8 50.80% Engineer II: Form a train route with at least 25 train tracks. train_01
9 49.30% Landscaper III: Place down 500 tiles in total. biomes_02
10 40.80% Champion II: Gain a highscore of 10000 points. watertrainstation_01
11 40.40% Overachiever II: Collect 25000 points in total. overachiever_01
12 35.20% Landscaper IV: Place down 1000 tiles in total. biomes_03
13 30.30% True Fan I: Finish 5 sessions with a score of at least 5000. windmill_01
14 28.40% Landscaper V: Place down 1500 tiles in total. biomes_04
15 27.30% Overachiever III: Collect 50000 points in total. overachiever_02
16 23.30% Landscaper VI: Place down 2000 tiles in total. biomes_05
17 18.70% Ocean III: Form a water body with at least 60 water segments. boat_02
18 17.30% Farmer I: Form a field group with at least 25 fields. granary_00
19 17.30% Champion III: Gain a highscore of 15000 points. watertrainstation_02
20 17.20% True Fan II: Finish 10 sessions with a score of at least 5000. windmill_02
21 16.70% Villager I: Form a village with at least 50 houses. fountain_00
22 16.60% Overachiever IV: Collect 100000 points in total. overachiever_03
23 16.30% Green Thumb I: Form a forest with at least 250 trees. deer_00
24 16.00% Farmer II: Form a field group with at least 50 fields. granary_01
25 15.40% Green Thumb II: Form a forest with at least 500 trees. deer_01
26 15.40% Villager II: Form a village with at least 100 houses. fountain_01
27 14.80% Perfectionist I: Score 25 perfect placements in total. watermill_00
28 13.10% Green Thumb III: Form a forest with at least 750 trees. deer_02
29 13.00% Perfectionist II: Score 50 perfect placements in total. watermill_01
30 12.30% Villager III: Form a village with at least 150 houses. fountain_02
31 12.10% Analyst I: Collect 120 points with a single tile placement. analyst_00
32 11.70% Analyst II: Collect 220 points with a single tile placement. analyst_01
33 11.50% Self-Sufficiency I: Close 5 field groups with at least 10 fields in total. oldtree_00
34 11.40% Planner I: Score 2 perfect placements at once. planner_00
35 11.20% Quest Master I: Complete 25 quests in total. questmaster_00
36 10.50% Quest Master II: Complete 50 quests in total. questmaster_01
37 9.90% Explorer I: Connect 3 preplaced tiles in total. explorer_00
38 9.70% Green Thumb IV: Form a forest with at least 1000 trees. deer_03
39 9.50% Analyst III: Collect 330 points with a single tile placement. analyst_02
40 9.50% Farmer III: Form a field group with at least 100 fields. granary_02
41 9.50% Planner II: Score 3 perfect placements at once. planner_01
42 9.40% Engineer III: Form a train route with at least 50 train tracks. train_03
43 9.40% Puzzler I: Place 25 consecutive tiles without connecting any incompatible edges. tower_00
44 9.40% Quest Master III: Complete 100 quests in total. questmaster_02
45 9.10% Champion IV: Gain a highscore of 20000 points. watertrainstation_03
46 8.90% Perfectionist III: Score 150 perfect placements in total. watermill_02
47 7.30% Planner III: Score 4 perfect placements at once. planner_02
48 7.10% Quest Master IV: Complete 250 quests in total. questmaster_03
49 6.90% Puzzler II: Place 50 consecutive tiles without connecting any incompatible edges. tower_01
50 6.90% Perfectionist IV: Score 250 perfect placements in total. watermill_03
51 6.50% True Fan III: Finish 25 sessions with a score of at least 5000. windmill_03
52 6.50% Explorer II: Connect 10 preplaced tiles in total. explorer_01
53 5.80% Analyst IV: Collect 440 points with a single tile placement. analyst_03
54 5.70% Villager IV: Form a village with at least 250 houses. fountain_03
55 5.70% Quest Master V: Complete 400 quests in total. questmaster_04
56 5.60% Self-Sufficiency II: Close 20 field groups with at least 10 fields in total. oldtree_01
57 5.40% Puzzler III: Place 75 consecutive tiles without connecting any incompatible edges. tower_02
58 5.40% Planner IV: Score 5 perfect placements at once. planner_03
59 5.00% Heavy Weight I: Place 25 consecutive tiles without rotating a tile. heavyweight_00
60 4.70% Perfectionist V: Score 500 perfect placements in total. watermill_04
61 4.50% Quest Master VI: Complete 600 quests in total. questmaster_05
62 4.40% Puzzler IV: Place 100 consecutive tiles without connecting any incompatible edges. tower_03
63 4.00% Green Thumb V: Form a forest with at least 1500 trees. deer_04
64 4.00% Champion V: Gain a highscore of 30000 points. watertrainstation_04
65 3.70% Planner V: Score 6 perfect placements at once. planner_04
66 3.70% Heavy Weight II: Place 50 consecutive tiles without rotating a tile. heavyweight_01
67 3.70% Explorer III: Connect 25 preplaced tiles in total. explorer_02
68 3.60% Farmer IV: Form a field group with at least 150 fields. granary_03
69 3.50% Ocean IV: Form a water body with at least 100 water segments. boat_03
70 3.20% Heavy Weight III: Place 75 consecutive tiles without rotating a tile. heavyweight_02
71 3.00% True Fan IV: Finish 50 sessions with a score of at least 5000. windmill_04
72 2.90% Heavy Weight IV: Place 100 consecutive tiles without rotating a tile. heavyweight_03
73 2.90% Puzzler V: Place 150 consecutive tiles without connecting any incompatible edges. tower_04
74 2.80% Analyst V: Collect 550 points with a single tile placement. analyst_04
75 2.60% Planner VI: Score 7 perfect placements at once. planner_05
76 2.50% Self-Sufficiency III: Close 50 field groups with at least 10 fields in total. oldtree_02
77 2.50% Heavy Weight V: Place 150 consecutive tiles without rotating a tile. heavyweight_04
78 2.50% Engineer IV: Form a train route with at least 75 train tracks. train_02
79 2.10% Explorer IV: Connect 50 preplaced tiles in total. explorer_03
80 1.90% Puzzler VI: Place 200 consecutive tiles without connecting any incompatible edges. tower_05
81 1.90% Heavy Weight VI: Place 200 consecutive tiles without rotating a tile. heavyweight_05
82 1.50% Analyst VI: Collect 660 points with a single tile placement. analyst_05
83 1.40% Puzzler VII: Place 250 consecutive tiles without connecting any incompatible edges. tower_06
84 1.30% Heavy Weight VII: Place 250 consecutive tiles without rotating a tile. heavyweight_06