patrollin with tolin's statistics for Dorfromantik


patrollin with tolin's Game List  >  Dorfromantik


Achievements completed: 5 (5.88%)

Achievements: (5 / 85):
# Global Completion % Description API Name
1 67.70% Landscaper II: Place down 250 tiles in total. biomes_01
2 63.30% Ocean II: Form a water body with at least 30 water segments. boat_01
3 58.50% Overachiever I: Collect 10000 points in total. overachiever_00
4 51.60% Engineer II: Form a train route with at least 25 train tracks. train_01
5 49.20% Landscaper III: Place down 500 tiles in total. biomes_02
6 41.10% Champion II: Gain a highscore of 10000 points. watertrainstation_01
7 40.30% Overachiever II: Collect 25000 points in total. overachiever_01
8 35.00% Landscaper IV: Place down 1000 tiles in total. biomes_03
9 30.80% True Fan I: Finish 5 sessions with a score of at least 5000. windmill_01
10 28.30% Landscaper V: Place down 1500 tiles in total. biomes_04
11 27.20% Overachiever III: Collect 50000 points in total. overachiever_02
12 23.20% Landscaper VI: Place down 2000 tiles in total. biomes_05
13 18.80% Ocean III: Form a water body with at least 60 water segments. boat_02
14 17.70% Farmer I: Form a field group with at least 25 fields. granary_00
15 17.40% True Fan II: Finish 10 sessions with a score of at least 5000. windmill_02
16 17.30% Champion III: Gain a highscore of 15000 points. watertrainstation_02
17 17.20% Villager I: Form a village with at least 50 houses. fountain_00
18 16.80% Green Thumb I: Form a forest with at least 250 trees. deer_00
19 16.50% Overachiever IV: Collect 100000 points in total. overachiever_03
20 16.40% Farmer II: Form a field group with at least 50 fields. granary_01
21 15.90% Green Thumb II: Form a forest with at least 500 trees. deer_01
22 15.80% Villager II: Form a village with at least 100 houses. fountain_01
23 15.20% Perfectionist I: Score 25 perfect placements in total. watermill_00
24 13.30% Perfectionist II: Score 50 perfect placements in total. watermill_01
25 13.30% Green Thumb III: Form a forest with at least 750 trees. deer_02
26 12.60% Villager III: Form a village with at least 150 houses. fountain_02
27 12.10% Analyst I: Collect 120 points with a single tile placement. analyst_00
28 11.90% Self-Sufficiency I: Close 5 field groups with at least 10 fields in total. oldtree_00
29 11.70% Analyst II: Collect 220 points with a single tile placement. analyst_01
30 11.50% Planner I: Score 2 perfect placements at once. planner_00
31 11.20% Quest Master I: Complete 25 quests in total. questmaster_00
32 10.60% Quest Master II: Complete 50 quests in total. questmaster_01
33 9.90% Green Thumb IV: Form a forest with at least 1000 trees. deer_03
34 9.90% Explorer I: Connect 3 preplaced tiles in total. explorer_00
35 9.60% Puzzler I: Place 25 consecutive tiles without connecting any incompatible edges. tower_00
36 9.60% Farmer III: Form a field group with at least 100 fields. granary_02
37 9.50% Engineer III: Form a train route with at least 50 train tracks. train_03
38 9.50% Analyst III: Collect 330 points with a single tile placement. analyst_02
39 9.50% Planner II: Score 3 perfect placements at once. planner_01
40 9.40% Quest Master III: Complete 100 quests in total. questmaster_02
41 9.10% Champion IV: Gain a highscore of 20000 points. watertrainstation_03
42 9.00% Perfectionist III: Score 150 perfect placements in total. watermill_02
43 7.30% Planner III: Score 4 perfect placements at once. planner_02
44 7.00% Quest Master IV: Complete 250 quests in total. questmaster_03
45 7.00% Puzzler II: Place 50 consecutive tiles without connecting any incompatible edges. tower_01
46 7.00% Perfectionist IV: Score 250 perfect placements in total. watermill_03
47 6.60% True Fan III: Finish 25 sessions with a score of at least 5000. windmill_03
48 6.50% Explorer II: Connect 10 preplaced tiles in total. explorer_01
49 5.80% Analyst IV: Collect 440 points with a single tile placement. analyst_03
50 5.70% Self-Sufficiency II: Close 20 field groups with at least 10 fields in total. oldtree_01
51 5.70% Villager IV: Form a village with at least 250 houses. fountain_03
52 5.60% Quest Master V: Complete 400 quests in total. questmaster_04
53 5.50% Puzzler III: Place 75 consecutive tiles without connecting any incompatible edges. tower_02
54 5.30% Planner IV: Score 5 perfect placements at once. planner_03
55 5.00% Heavy Weight I: Place 25 consecutive tiles without rotating a tile. heavyweight_00
56 4.60% Perfectionist V: Score 500 perfect placements in total. watermill_04
57 4.50% Quest Master VI: Complete 600 quests in total. questmaster_05
58 4.40% Puzzler IV: Place 100 consecutive tiles without connecting any incompatible edges. tower_03
59 4.00% Green Thumb V: Form a forest with at least 1500 trees. deer_04
60 4.00% Champion V: Gain a highscore of 30000 points. watertrainstation_04
61 3.70% Heavy Weight II: Place 50 consecutive tiles without rotating a tile. heavyweight_01
62 3.60% Planner V: Score 6 perfect placements at once. planner_04
63 3.60% Farmer IV: Form a field group with at least 150 fields. granary_03
64 3.60% Explorer III: Connect 25 preplaced tiles in total. explorer_02
65 3.50% Ocean IV: Form a water body with at least 100 water segments. boat_03
66 3.20% Heavy Weight III: Place 75 consecutive tiles without rotating a tile. heavyweight_02
67 3.00% True Fan IV: Finish 50 sessions with a score of at least 5000. windmill_04
68 2.90% Heavy Weight IV: Place 100 consecutive tiles without rotating a tile. heavyweight_03
69 2.90% Puzzler V: Place 150 consecutive tiles without connecting any incompatible edges. tower_04
70 2.80% Analyst V: Collect 550 points with a single tile placement. analyst_04
71 2.50% Self-Sufficiency III: Close 50 field groups with at least 10 fields in total. oldtree_02
72 2.50% Planner VI: Score 7 perfect placements at once. planner_05
73 2.50% Engineer IV: Form a train route with at least 75 train tracks. train_02
74 2.40% Heavy Weight V: Place 150 consecutive tiles without rotating a tile. heavyweight_04
75 2.00% Explorer IV: Connect 50 preplaced tiles in total. explorer_03
76 1.90% Puzzler VI: Place 200 consecutive tiles without connecting any incompatible edges. tower_05
77 1.90% Heavy Weight VI: Place 200 consecutive tiles without rotating a tile. heavyweight_05
78 1.50% Analyst VI: Collect 660 points with a single tile placement. analyst_05
79 1.40% Puzzler VII: Place 250 consecutive tiles without connecting any incompatible edges. tower_06
80 1.30% Heavy Weight VII: Place 250 consecutive tiles without rotating a tile. heavyweight_06