1 |
|
27.20%
|
The Incompetent: Gained by being a leaving some to be desired on the field of battle. Makes the other factions take pity on you and give you some slack. |
INCOMPETENT |
2 |
|
24.60%
|
The Artisan: Gained by workshop output. Increases productivity of all workshops. |
ARTISAN |
3 |
|
20.00%
|
The Entertainer: Gained by having good access to entertainment and repeatedly shouting 'Are you not entertained?' at the screen. Increases happiness. |
ENTERTAINER |
4 |
|
18.90%
|
The Bureaucrat: Gained by having your papers in order. Increases admin. |
BUREAUCRAT |
5 |
|
17.70%
|
The Pleasurer: Gained by having good access to Massage Parlour. Increases happiness. |
PLEASURER |
6 |
|
15.80%
|
The Undefeated: Gained by being a badass on the field of battle. Increases morale and detriments raids. |
UNDEFEATED |
7 |
|
15.70%
|
The Caretaker: Gained by having proper access to hospitals. Increases health. |
CARETAKER |
8 |
|
15.70%
|
The Gourmand: Gained by having lots of food. Increases food production. |
GOURMAND |
9 |
|
11.90%
|
First of Their Name: Gained by having 1500 happy people and increases your starting population and supplies of new games. |
FIRST_NAME |
10 |
|
11.30%
|
The Clumsy: Gained by living through multiple accidents. Makes people a bit more cautious in your presence. |
CLUMSY |
11 |
|
10.40%
|
The Uniter: Gained by absorbing a lot of kingdoms. |
UNITER |
12 |
|
10.20%
|
The Merciful: Gained by being a saint after battles. Adds some loyalty to your name. |
MERCIFUL |
13 |
|
9.80%
|
The Nudist: Keep your citizens naked, and gain an extra boost to exposure. |
THE_NUDIST |
14 |
|
7.30%
|
Lord of the Seven Kingdoms: Control 7 regions to gain this ancient and prestigious title. |
LORD_SEVEN |
15 |
|
5.40%
|
The Wise: Gained by being a knowledge nerd. Increases knowledge and education rates. |
WISE |
16 |
|
4.50%
|
Richest of Kings: Decreases inflation, allowing you to amass even greater wealth. |
RICHEST_OF_KINGS |
17 |
|
3.60%
|
Lifebringer: Cure a lot of people in the hospital. |
LIFE_BRINGER |
18 |
|
3.40%
|
Heaviest of Hands: Gained by a lot of executions. Increases law. |
HEAVIEST_OF_HANDS |
19 |
|
3.30%
|
The Slaver: Gained by having many slaves. |
THE_SLAVER |
20 |
|
3.20%
|
The Builder: Build a bunch of fancy buildings on the world map. |
THE_BUILDER |
21 |
|
3.10%
|
Seer of the Gods: A ruler making his people pay homage to the spiritual realm. Surely the gods reward such piety. |
SEER_OF_THE_GODS |
22 |
|
2.90%
|
The Mad: Have a bunch of insane people running around in your city. |
THE_MAD |
23 |
|
2.80%
|
Herdsman of Entelodonts: Have loads of Entelodont pastures. |
HERDER |
24 |
|
2.80%
|
The Great: Gained by having many people follow and love you. |
THE_GREAT |
25 |
|
2.70%
|
The Drunkard: Gained by having lots of drunk subjects. Increases drink production. |
DRUNKARD |
26 |
|
2.50%
|
Breaker of Chains: Gained by freeing many slaves. |
BREAKER_OF_CHAINS |
27 |
|
2.50%
|
The merciless: Gained by being harsh on your conquered foes. Slaves will be more easily controlled. |
MERCILESS |
28 |
|
2.40%
|
The Child of the Sun: Have loads of farms and orchards. |
CHILD_OF_THE_SUN |
29 |
|
2.10%
|
Ruler of Sedge and Bee: Survive and thrive in a hot climate to gain the goodwill of its hardened people. |
RULER_OF_HOT |
30 |
|
1.90%
|
Warden of the North: Survive and thrive in a cold climate to gain the goodwill of its hardened people. |
RULER_OF_COLD |
31 |
|
1.80%
|
The Conquerer: Gained by killing your enemies. |
THE_CONQUERER |
32 |
|
1.50%
|
Protector of the Realm: Gained by defending against invasions. |
THE_RAIDED |
33 |
|
1.50%
|
The Usurper: Kill a couple of foreign royalties to gain this lucrative title. |
THE_USURPER |